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A City Sleeps

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5.5/10
Destructoid!

Engine
  
Unity

Initial release date
  
16 October 2014

Publisher
  
Harmonix Music Systems

Mode
  
Single-player video game

7/10
Steam


Release date(s)
  
WW: October 16, 2014

Developer
  
Harmonix Music Systems

Genre
  
Shoot 'em up

A City Sleeps A City Sleeps on Steam

Distributor(s)
  
Valve Corporation (Steam)

Platforms
  
Microsoft Windows, Macintosh operating systems

Similar
  
Harmonix Music Systems games, Shoot 'em up games

A city sleeps


A City Sleeps is a scrolling shooter video game developed by Harmonix for Microsoft Windows and OS X systems on October 16, 2014.

Contents

A City Sleeps httpscmsimagesidgesgnetimagesarticle2014

A city sleeps nightmare of the dubstep beetle queen


Gameplay

A City Sleeps A City Sleeps on Steam

A City Sleeps is a horizontally scrolling twin-stick shooter. The player controls Poe, a dream exorcist that enters the nightmares of the citizens of SanLo City to help free them of a force that controls the city. The player moves Poe around the screen with one controller stick and aims her weapon with the other to dodge the torrent of bullets the nightmare forces fire at her and defeat them with her own weapon. The player can also move Poe close to a foe, risking more damage from their bullets but allowing Poe to defeat the foe with a sword, which helps to build a special meter. Once this meter is full, the player can then trigger a special attack that affects all the enemies on the screen. The patterns of the appearance of enemies and when they fire are tightly connected to the game's soundtrack, reflecting on Harmonix' past expertise in rhythm game development.

A City Sleeps A City Sleeps Gameplay PC HD YouTube

In addition to her own abilities, Poe has a trio of "ghosts" that accompany her and that can be attached to special nodes located on the levels. Each ghost has a unique ability: one can heal Poe, another can shoot its own bullets, and the third can drain health from enemies trapped nearby. The type of node will affect how these abilities work; for example, the health-generating ghost on some nodes may end up firing health bullets that Poe can take to restore health, while other nodes may create a health restoration field near the node. The player can swap ghosts and nodes at any time, though foes will continue to fire on Poe during this process.

Development and release

A City Sleeps A City Sleeps GameSpot

A City Sleeps was developed by part of Harmonix' team that worked on their first-person music-based shooter, Chroma. The title was revealed at the 2014 PAX Prime convention.

A City Sleeps A City Sleeps Gameplay Demo Video GamingShogun

A City Sleeps A City Sleeps Gameplay Demo YouTube

A City Sleeps A City Sleeps handson This musical shootemup will give you

A City Sleeps A City Sleeps Review A Beautiful Nightmare Shacknews

References

A City Sleeps Wikipedia