Warhammer 40,000: Conquest is a Living Card Game (LCG) produced by Fantasy Flight Games, set in Games Workshop's Warhammer 40,000 universe. It was announced in March 2014 and was released October 3, 2014.
Core Set includes 7 playable factions: Space Marines, Chaos, Eldar, Dark Eldar, Tau, Orks, and Astra Militarum (former Imperial Guard).
Each deluxe expansion contains 3 copies of every card.
The Great Devourer which adds Tyranids as a playable faction.
Legions of Death which adds Necrons as a playable faction.
Every cycle has 6 packs associated with it. And every pack contains 3 copies of every card released in that pack.
WarLord cycle: Each pack contains various cards to improve Space Marines, Chaos Space Marines, Eldar, Dark Eldar, Tau, Orks and Imperial Guard
The Howl of Blackmane
The Scourge
Gift of the Ethereals
Zogwort's Curse
The Threat Beyond
Descendants of Isha
Planetfall Cycle: Each pack contains various cards to improve Space Marines, Chaos Space Marines, Eldar, Dark Eldar, Tau, Orks, Imperial Guard and Tyranids.
Decree of Ruin
Boundless Hate
Deadly Salvage
What Lurks Below
Wrath of the Crusaders
The Final Gambit
Death World Cycle: Each pack contains various cards to improve Space Marines, Chaos Space Marines, Eldar, Dark Eldar, Tau, Orks, Imperial Guard, Tyranids and Necrons
Jungles of Nectavus
Unforgiven
Slash and Burn
Searching for Truth
Against the Great Enemy
The Warp Unleashed
In Warhammer 40K Conquest, there are 6 main types of cards:
Warlords: commanders; powerful combatants. Iif they die you lose the game.
Army units: main combatants; you deploy these units to do battle.
Support cards: played in your HQ and have various game effects.
Attachments: placed onto a Warlord or an Army unit. To grant them extra attack or health.
Events: played during the battle, and often have drastic effects that change the battle. But only last for 1 turn.
Planets: places where you will be deploying your Warlord and Army units to. If you manage to win 3 planets with the same symbol you win.