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Wargame: Red Dragon

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7.6/10
IGN

Initial release date
  
17 April 2014

9/10
Steam

Engine
  
IRISZOOM V4

Developer
  
Publisher
  
Focus Home Interactive


Platforms
  
Microsoft Windows, Linux, Macintosh operating systems

Modes
  
Similar
  
Wargame: AirLand Battle, Wargame: European Escalation, Act of Aggression, RUSE, Act of War: Direct Action

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Wargame: Red Dragon is a real-time strategy video game developed by Eugen Systems and published by Focus Home Interactive, released on April 17, 2014. It is the sequel to the 2013 Wargame: AirLand Battle.

Contents

Wargame: Red Dragon Wargame Red Dragon on Steam

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Gameplay

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Wargame: Red Dragon features military forces from 21 Western and Asian countries such as Germany, France, China and Russia. The game's time frame features units from 1975 to 1991. The battlefield is viewed from a top-down perspective, giving the player an overview of the action. The player can decide which units they want to deploy before a battle, creating a deck of specific individual units. The player can choose from infantry, various forms of armored units, air forces, and naval forces, with further customization available, e.g. choosing between infantry with anti-aircraft or anti-armor capabilities, or whether to deploy air-superiority aircraft or ones suited for supporting ground forces. The opposing sides will typically start on opposite sides of the battlefield, with both parties being awarded an initial amount of deployment points that determine how many units they can spawn at the start of the battle. Units in the game have several attributes special attributes such as their amount of fuel or ammunition; If a unit runs out of fuel or ammunition, it will be unable to move or shoot, respectively. Players can manage these attributes by deploying supply units which repair and re-arm units. Units also have morale which can degrade when it is under heavy attack, reducing the unit's combat effectiveness and potentially causing it to rout, leaving it unresponsive to player commands.

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Following initial deployment, players must gradually hold and secure additional designated zones on the map by deploying special command units and supporting forces to them. Holding these zones awards the player with additional deployment points over time, allowing them to bring in additional units during the course of a battle. Any units ordered during the battle will arrive from a specific command point; a deployment zone typically located on the edge of the map from which units ordered will enter the battle. If such a point is lost, the player will be unable to call in reinforcements until it is re-secured. They will lose the game if they possess no units with which to capture a deployment zone. Other ways of losing include running out of units and having less points than the enemy at the end of the battle.

Expansions

Wargame: Red Dragon Wargame Red Dragon GameSpot

As of May 20, 2016 the Armed Forces of the Netherlands became a downloadable playable faction for the game. Unique Dutch vehicles such as the DAF YP-408 and the DAF YP-104, as well as a mix of British, French, German and American units licensed for Dutch use bring the total units available in game up to 1700.

Wargame: Red Dragon Wargame Red Dragon GameSpot

On June 23, 2016 Eugen Systems announced that the Israeli Defence Forces would become the second downloadable faction for the game. Unique Israeli Army equipment, most notably the Merkava tank is now available in game alongside many other examples of the Israeli arsenal.

With the announcement of the Israeli army DLC, Eugen also announced the ongoing work of a third DLC: Double Nation Pack: REDS, this time introducing Yugoslavia and Finland into the game as USSR allies. This expansion pack includes 186 new units and was released on December 1, 2016

References

Wargame: Red Dragon Wikipedia


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