6 /10 1 Votes6
| 6/10 Destructoid! Initial release date 7 August 2013 | |||||||||||||||||||||||||||||||||
Similar Mythic Entertainment games, Role-playing video games |
Ultima forever quest for the avatar universal hd gameplay trailer
Ultima Forever: Quest for the Avatar is a free-to-play, cross-platform, online, action role-playing game developed by Mythic Entertainment and Escalation Studios and published by Electronic Arts. It was formally a part of the Ultima series. Information was previously released by BioWare in mid-2011 and more information was released on July 11, 2011. It was officially announced at the San Diego Comic-Con International on July 12, 2012 and it was fully released for iOS on August 7, 2013. The game was shut down on August 29, 2014.
Contents
- Ultima forever quest for the avatar universal hd gameplay trailer
- I have played ultima forever quest for the avatar ufe confirmation and denial of information
- Gameplay
- Development
- References

I have played ultima forever quest for the avatar ufe confirmation and denial of information
Gameplay

The game was based upon Ultima IV, but was considered by Mythic to be an "action role-playing game". Ultima Forever included both online play with a group, as well as a single-player mode. Unlike Ultima IV, there was a Lady British character instead of Lord British. This was due to Richard Garriott retaining the trademark rights after he left Electronic Arts. Mythic emphasized that the Virtues from the Ultima series would play an important part.
Ultima Forever featured a top-down isometric point of view, with "hand-painted backgrounds and 3D characters."
Development

On March 31, 2011, an image was leaked on to the internet, from a presentation being given by Paul Barnett. The official Twitter account became active on April 4, 2011, and was discovered by the Ultima community at the end of May 2011. The official website was registered on March 17, 2010 and went live on June 2, 2011.

On June 11, 2012, Mythic Entertainment General Manager Eugene Evans revealed at the Develop Conference that a new free-to-play online was going to be announced on July 12, 2012. Later that day, the official Facebook page became active, and the official website was updated to a new design, with a brief description of the game, and a link for Beta applicants.
Paul Barnett revealed on Twitter that the game would be announced at San Diego Comic-Con International.

