9.4 /10 1 Votes9.4
Initial release date 29 September 1989 | 4.7/5 Emuparadise | |||||||||||||||||||||||||||||||||
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Composer(s) Atsushi Fujio, Hidehiro Funauchi, Katsuhiko Suzuki Mode(s) 1 or 2-player cooperative Similar TwinBee games, Shoot 'em up games |
Twinbee 3 poko poko daima 2 player netplay famicom nes 60fps
TwinBee 3: Poko Poko Daimaō (Japanese: ツインビー3 ポコポコ大魔王, Hepburn: Tsuinbī Surī, "The Great Demon King Poko Poko") is a vertical-scrolling shoot 'em up video game produced by Konami originally released for the Family Computer in 1989. It was the third game in the TwinBee series released for the Famicom, following the home version of the original TwinBee and the Famicom-exclusive Moero TwinBee. Unlike Moero, which was released in North America as Stinger, TwinBee 3 was a Japan-only release. It was re-released on April 14, 2006 as part of the i-Revo downloadable game service.
Contents
- Twinbee 3 poko poko daima 2 player netplay famicom nes 60fps
- Characters
- Controls
- Bell power ups
- Ground items
- Combination attacks
- Soul recovery system
- Stages
- Other Media
- References

TwinBee 3 ditches the side-scrolling stages from Stinger and only features top-scrolling ones similar to the original. Moreover, the game lacks the 3-Player mode from Moero, allowing only up to two players. The game is considerably easier than its predecessors due to an option mode that allows players to adjust the difficulty and number of ships, as well as the inclusion of the new "soul reviving system", which allows players to recover their power-ups after losing a ship.

The game uses digitized PCM voice samples, particularly when the conga music in one stage chants "Poko Poko", and in the beginning of each stage, in which a voice proclaims the name of the stage.

Characters


In the instruction manual of Detana TwinBee Yahho! Deluxe Pack, the pilots of the three ships are identified as Dr. Cinnamon's great grandchildren: Squash, Whip, and Mellow. They were originally nameless in the actual game.
Controls

The player maneuvers the ship with the D-Pad. One button is used to shoot the gun at airborne enemies, while the other drops bombs at ground enemies. If both arms of the player's ships are destroyed, then the player will be incapable of dropping bombs. When that happens, an ambulance will appear that can repair both arms. The player can uncover bell power-ups by shooting the floating clouds. Shooting a bell several times will change their colors.
Bell power-ups
Ground items
Combination attacks
Soul recovery system
When the player loses a life, a ghost version of their ship will be floating around at the spot where it was destroyed. When the player respawns and picks up the ghost, they will recover all the power-ups their ship had in its previous life.
Stages
In the options menu, the player can choose the order in which the first four stages are played. Moreover, the difficulty can be changed between "comfortable" or "hell".
- Air Island - A floating island created by Poko Poko. The enemies are musical instruments. The boss is the Crystal Traveler.
- Wanana Bani - A tropical forest stage where the enemies are banana-shaped crocodiles. The bosses are the Ghost Ukulele Band.
- Castle Land - A medieval stage where the enemies are witches and dragons. The bosses are tooth cavities that are inhabiting a giant dragon's mouth.
- Dungeon - A coal mine stage with rail carts. Enemies includes various animals such as elephants and octopuses. The boss is Unadon, a giant eel.
- Final Stage - A checkerboard stages where large cannons and windows are placed on the ground. The enemies are items related to magicians such as top hats, playing cards, and sticks. The boss is the Evil King Poko Poko.