Supriya Ghosh (Editor)

Titan (1988 video game)

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Engine
  
Custom

Developer
  
Titus Interactive SA

Mode
  
Single-player video game

Initial release date
  
1988

Genre
  
Puzzle video game

Titan (1988 video game) httpswwwunseen64netwpcontentuploads20100

Platforms
  
Nintendo Entertainment System, Commodore 64, DOS

Publishers
  
Fujitsu, Kaga Create, SOFEL, Titus Interactive SA

Titan is a puzzle video game similar to Arkanoid or Breakout. It was made by Titus Software in 1988. It was converted to the PC Engine in 1991 by Naxat Soft.

Contents

Gameplay

Titan takes the Breakout concept and adds another dimension by allowing the object the player controls to be able to move on the Y-axis in addition to the old X-axis. The display will follow the small square which the player controls as it moves on a map where there are objects whom your goal is to make a ball hit. The player controls a small rectangle only slightly larger than the size of the ball itself and in addition to hitting the "bricks" to destroy them has to keep the ball away from dangerous hazards which will kill the ball if it hits.

Technology

Titan is very picky about the environment it is presented to when attempted to be executed, e.g. it will reportedly not work at all in DOS 7.0 (Windows 9x "real DOS mode"). There is no speed/frame-limiter on this program thus on a modern computer a slowdown utility is needed to make it run at a reasonable rate.

Reception

The game has interesting graphics for its time and an original concept, however it is criticized by some for bad controls and irritating effects like the ball sometimes flying off in an unpredictable direction when bouncing.

References

Titan (1988 video game) Wikipedia