Rahul Sharma (Editor)

The Strength of Nations

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
Designer(s)
  
Israel Del Rio

Genre
  
Strategy video game

Initial release date
  
1988

Platform
  
MS-DOS

Modes
  
Single-player video game, Multiplayer video game (up to 3 players)

The Strength of Nations is a 3-player world domination shareware DOS game created in 1988.

Gameplay

This video game takes place on January 1, 2019, in the aftermath of a nuclear holocaust. About 6,000,000,000 square miles (3.8×1012 acres) are still habitable - about twice the size of the continental United States.

The players represent new nations seeking to expand and prevail against their enemies. Each player takes turns budgeting their funds to various programs (including research, Education and defense), buying and selling assets (land, food, industries and hospitals), and setting tax rates (income and corporate). After budgeting, if they have chosen to buy land, they choose which direction to buy it in and whether to buy an extended or concentrated parcel of land. After all three players have budgeted, if two nations physically touch, they will go to war. Victory is determined by an unknown algorithm encompassing several different variables. A player wins by conquering all their opponents' land, or, if the game goes a certain number of turns with no military victory, by having the largest quantity of oil fields, land, or total assets.

References

The Strength of Nations Wikipedia


Similar Topics