7.8 /10 1 Votes7.8
9/10 Distributor(s) Nordic Games | 7/10 74% Metacritic Initial release date 23 July 2013 | |||||||||||||||||||||||||||||||||
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Similar King Art games, Adventure games |
The raven legacy of a master thief review pc
The Ravem: Legacy of a Master Thief is an episodic point-and-click adventure video game developed by King Art Games.
Contents
- The raven legacy of a master thief review pc
- Let s play the raven legacy of a master thief 01 introduction
- Gameplay
- Synopsis
- Development
- Reception
- References

Let s play the raven legacy of a master thief 01 introduction
Gameplay

The gameplay incorporates elements of stealth and detective work. It includes some cross-genre gameplay standards such as lockpicking doors and gathering key items. It also includes a point system, which serves as a ranking system and can be used to unlock new areas of the map. One of its main gameplay elements is puzzle solving.
Synopsis

Taking place in 1964, the plot revolves around a set of rubies known as the Eyes of the Sphinx one of which was stolen by an unknown person wearing a mask, and the other must by guarded by the player's character as it is transported to an exhibition in Cairo Egypt. Contrary to common detective genre conventions, you play as middle-aged Swiss police constable Anton Jakob Zellner, a bumbler who manages to stumble his way through this case which a non-playable well-respected detective known as Nicolas Legrand is also on. Though he has a fond interest in detective novels, Zellner has little experience in detective work.
Development
The game was released on Steam as of July 23, 2013.
Reception

The game received mixed or average reviews from critics on Metacritic with a score of 74. IGN made a favorable comparison between Legacy of a Master Thief and classic literary works such as And Then There Were None. Joystiq praised the game for its writing and voice acting, praising in particular the nuances in main character Zellner's voice, but criticized it for being formulaic with a clunky execution. Game Informer's review was mixed, expressing excitement for the next installment in the series and finding the game's mystery intriguing enough to cover for "antiquated design", but claimed a cliffhanger ending required one to play all three episodes to feel fulfilled.
GameSpot called the game boring and criticized it for glitchy movement.

