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The G.G. Shinobi II: The Silent Fury

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Mode(s)
  
Single-player

Developer
  
Sega

Series
  
Shinobi


Designer(s)
  
Masahide Kobayashi

Initial release date
  
1992

Publisher
  
Sega

Platform
  
Game Gear

The G.G. Shinobi II: The Silent Fury Shinobi II The Silent Fury Box Shot for GameGear GameFAQs

Programmer(s)
  
Tadashi Eda Yuichi Matsuoka

Artist(s)
  
Ryo Kudou Yoshiki Nozaki

Composer(s)
  
Yuzo Koshiro Motohiro Kawashima

Genres
  
Platform game, Hack and slash

Similar
  
Shinobi games, Platform games

The g g shinobi ii the silent fury longplay game gear 60 fps


The G.G. Shinobi II: The Silent Fury (ザ・GG 忍 II) is a side-scrolling action game by Sega released for the Game Gear in 1992. It is the sequel to The G.G. Shinobi, an offshoot of the Shinobi series created for Sega's portable platform. The player controls Joe Musashi as he rendezvous with his ninja allies from the previous game, giving the player access to different characters with unique abilities as the game progresses.

Contents

The G.G. Shinobi II: The Silent Fury Sega Game Gear System Review Leftover Culture Review

The g g shinobi ii the silent fury music intro


Plot

The G.G. Shinobi II: The Silent Fury httpsuploadwikimediaorgwikipediaen44cThe

Joe Musashi has to rescue the four fellow ninja and retrieve their corresponding Elemental Crystals, before the final showdown against the evil Black Ninja in his castle.

Gameplay

The G.G. Shinobi II: The Silent Fury The GG Shinobi II The Silent Fury Longplay Game Gear 60 FPS

The player begins the game as Joe Musashi (the Red Ninja), whose mission is to retrieve five elemental crystals that were stolen by the enemy and spread across different locations. Similarly to the original G.G. Shinobi, the first four stages can be played in any order and after defeating the boss of each stage, Musashi will be joined by one of his allies, allowing the player to control them as well. Some of the ninjas' abilities are different from those in the previous game. Depending on the stage, the player must use a specific ninja's ability in order to reach the location of the crystal. As a result, some of the stages must be played more than once if the player does not have the necessary character yet. When the first four crystals are all gathered, the player gains access to the enemy's main base, where the fifth crystal is being held by the final boss.

Reception

The G.G. Shinobi II: The Silent Fury Shinobi II The Silent Fury User Screenshot 5 for GameGear GameFAQs

The G.G. Shinobi II: The Silent Fury was very well received by game critics. In 2011, Complex.com ranked it as the 18th greatest handheld game of all time, adding "it was definitely one of the reasons we were Sega fanboys/fangirls back in the day. Why get a Game Boy when you could get THIS?" Retro Gamer included this "more balanced" sequel to the first G.G. Shinobi on their list of top ten Game Gear games for its "far tighter level design, faster flowing action and greatly improved gameplay mechanics."

The G.G. Shinobi II: The Silent Fury Shinobi II The Silent Fury ROM Download for Sega Game Gear

References

The G.G. Shinobi II: The Silent Fury Wikipedia