Trisha Shetty (Editor)

Team Yankee (video game)

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Developer
  
Empire Interactive

Mode
  
Single-player video game


Initial release date
  
1990

Publisher
  
Empire Interactive

Team Yankee (video game) httpsuploadwikimediaorgwikipediaenthumb1

Artist(s)
  
Kevin R. Ayre Gareth B. Williams

Platforms
  
Amiga, DOS, Atari ST, AmigaOS, MS-DOS, Commodore CDTV

Genres
  
Strategy video game, Simulation game

Similar
  
Oxford Digital Enterprises games, Strategy video games

Team Yankee is a video game adaptation of the 1987 Harold Coyle's World War III novel Team Yankee that was developed by Oxford Digital Enterprises for the Amiga, Atari ST and MS-DOS systems.

It was released in 1990 by publisher Empire Software, and was followed by two sequels that used the same game engine (titled Pacific Islands and War in the Gulf). Team Yankee is a mixture of real-time strategy and simulation game and uses a 3D environment and 2D sprites. The player is able to use several well-known late Cold War-era tanks and other armoured vehicles (M1 Abrams, M2 Bradley IFV, M113, T-72, T-62 and BMP-2).

Reception

A 1992 Computer Gaming World survey of wargames with modern settings gave the game two stars out of five, describing it as "an arcade-like product trying to pass as a simulation of modern tactical armored warfare". A full review by the magazine that year criticized Team Yankee's lack of infantry (making the machines guns useless) or air power (despite the aircraft on the box art). The magazine concluded that it, while more realistic than Pacific Islands, was not for "the hard-core wargamer, but are for people who enjoy a quick and relatively easy run-through of a tank game".

References

Team Yankee (video game) Wikipedia