Trisha Shetty (Editor)

Taekwon Do (video game)

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Initial release date
  
28 June 1994

Publisher
  
Human Entertainment

Developer
  
Human Entertainment

Taekwon-Do (video game) staticgiantbombcomuploadssquaresmall993770

Platform
  
Super Nintendo Entertainment System

Genres
  
Fighting game, Sports game

Modes
  
Single-player video game, Multiplayer video game

Similar
  
Human Entertainment games, Fighting games

Taekwon-Do (テコンドー) (Hangul: 태권도; Hanja: 跆拳道) is a 2D Taekwondo fighting video game that attempts to capture a realistic tone of Taekwondo tournament fighting. It was developed and published by Human Entertainment, which was released exclusively in Japan and South Korea in 1994.

Gameplay

Taekwon-Do is based on real Taekwondo, using real attacks/techniques and tournament rules. All in all there are 19 different characters who all have their own stats and special moves, and players can also make their own customized fighter/character with unique abilities, etc. The fighting control is very simple with the standardized attack buttons and direction button attack button combinations. There are four different game modes: tournament, versus, tag battle by turns and practice. Before start the game, the player can choose from two languages: Japanese or Korean.

There is no movement list, and no specials or hidden moves for all the vast majority of casts. Unlike most fighting games, the player does not need to memorize the special/super move sets every time when different characters are chosen from time to time. The varieties of attacks for all characters in Taekwon-Do only lies in the four buttons of X, Y, B, and A, with a different start up. If the player pushes the directional buttons, each character will have eight different moves that the player can combine throughout the fight. The match itself can either end in five rounds like a common taekwondo competition (at the time the game was released), or if the opponent is knocked out cold before the 5th round.

References

Taekwon-Do (video game) Wikipedia