8 /10 1 Votes
7.7/10 GameSpot Initial release date 20 December 2000 Developer Taldren | 8.5/10 | |||||||||||||||||||||||||||||||||
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Similar Star Trek Video games, Interplay Entertainment games, Space flight simulators |
Let s play starfleet command 2 empires at war mission 1
Star Trek Starfleet Command II: Empires at War is the sequel to Star Trek: Starfleet Command and the second in the series of 'real-time' space combat games, developed by Taldren, Inc. and published by Interplay.
Contents

Plot

The game features three singleplayer campaigns, two storyline campaigns and a general conquest campaign. The first of the storyline campaigns dealt with the return of the Organians, and their bringing the Interstellar Concordium in to 'pacify' the existing empires. The existing factions resist this pacification attempt, and a new war ensues. The other story campaign, only playable by the Mirak, Lyrans, Hydrans, and Klingons, deals with the discovery of artifacts belonging to an ancient race of telepaths.
Reception

The game was generally well-received, IGN giving it an 8.5/10, especially praising its graphics and the lasting appeal of the game, but also noting a steep learning-curve.
