Rahul Sharma (Editor)

Spider Man (Atari 2600 video game)

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Initial release date
  
1982

Publisher
  
Parker Brothers

5/5
eBay

Series
  
Spider-Man

Developer
  
Atari

Genre
  
Action game

Spider-Man (Atari 2600 video game) Game review Parker Brothers SpiderMan for Atari 2600

Mode(s)
  
Single-player or two-player game

Platforms
  
Atari 2600, Magnavox Odyssey²

Similar
  
Parker Brothers games, Other games

Spider-Man is an action video game released in 1982 by Parker Brothers for the Atari 2600. It was the first video game to feature Spider-Man and also the first Marvel Comics based video game.

Spider-Man (Atari 2600 video game) Game review Parker Brothers SpiderMan for Atari 2600

Gameplay

Spider-Man (Atari 2600 video game) SPIDERMAN Atari 2600 Box Art Vs Gameplay 2 Strangers and

The game involves players controlling Spider-Man to scale a building using his web shooters in order to defuse bombs planted by the Green Goblin. Spider-Man is only able to use his web lines to move up the building either vertically or diagonally. Generic criminals dwell along the many floors of the building, moving randomly from one window to another. Spider-Man counts with limited web fluid to achieve his goal, indicated by a meter at the bottom of the screen. The web fluid meter slowly depletes as time passes, acting like a time limiter of sorts. If the meter depletes completely, Spider-Man will plummet to the ground with no means of saving himself and a life will be lost. If the player has no lives left, the game will be over.

Spider-Man (Atari 2600 video game) Atari 2600 SpiderMan Review Gnashty Gamer Reviews

Spider-Man can replenish a little amount of web fluid for each captured criminal or for each small bomb defused. To capture a criminal, Spider-Man must make physical contact with them. However, if a criminal manages to touch his web line, they will cut it and send Spidey plummeting below, though the player can shoot another web in time to save himself.

Spider-Man (Atari 2600 video game) httpsuploadwikimediaorgwikipediaencceSpi

Near the top of each building, the layout changes to a series of girders where the Goblin has planted many small bombs to hinder Spidey's progress. When a bomb is about to explode, it will change its color from black to red. Defusing a red bomb yields more points than a black one.

Spider-Man (Atari 2600 video game) SpiderMan Atari 2600 gamepay YouTube

Upon reaching the top of the building, Spidey must then face off against the Goblin, who has planted a "super bomb", whose fuse is activated upon defeating a certain number of enemies and/or defusing a certain number of small bombs. Once the fuse is lit, there is a limited time to reach the super bomb before it detonates, claiming one of Spidey's lives. Upon defeating the Goblin (which involves simply avoiding him) and defusing his super bomb, the game starts over at the next level, which may feature faster-moving and/or more instances of the Green Goblin, taller buildings, taller scaffold sections or a quicker-depleting supply of web fluid. The building is also sometimes a different color.

Spider-Man (Atari 2600 video game) Atari 2600 SpiderMan Video Game TV Tropes

References

Spider-Man (Atari 2600 video game) Wikipedia