A space system is a hardcode or softcode system for a game server which simulates a three-dimensional space. A space system such as HSpace (for Hemlock Space) is used on a PennMUSH game server, which simulates three-dimensional space in a text environment. Such a system provides for the navigation of vessels, and sometimes ship-to-ship combat. HSpace isn't the only space system available for PennMUSH, and there are almost certainly space systems available for other servers. Space systems don't generally only contain ships, either. Planets, stars, and stations, for example, may be present in the simulation. Another space system, ASpace, even employs a system for nebulae and borders, though the borders are spherical and not actually marked. Different space systems are generally suited for different themes. HSpace, for example, may be more suited for a Star Wars MUSH, (though SW1 uses a softcoded system, called DarrienSpace) while ASpace is generally used on Star Trek MUSHes because it will handle warp speeds.
Space system (gaming)
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