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SOCOM U.S. Navy SEALs: Tactical Strike

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7.5/10
GameSpot

Composer(s)
  
Initial release date
  
6 November 2007

Developer
  
7/10
IGN


Genre(s)
  
Action-simulation

SOCOM U.S. Navy SEALs: Tactical Strike SOCOM US Navy SEALs Tactical Strike Game PSP PlayStation

Engine
  
Modified Logan's Shadow engine

Mode(s)
  
Single-player, Multiplayer

Publisher
  
Sony Interactive Entertainment

Nominations
  
BAFTA Games Award for Strategy

Similar
  
SOCOM US Navy SEALs games, Strategy video games

Socom u s navy seals tactical strike psp gameplay


SOCOM U.S. Navy SEALs: Tactical Strike is the third handheld game in the SOCOM U.S. Navy SEALs series. In Tactical Strike, the player is in command of four soldiers. Tactical Strike was developed by Slant Six Games instead of the defunct developer, Zipper Interactive.

Contents

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Gameplay

SOCOM U.S. Navy SEALs: Tactical Strike SOCOM US Navy SEALs Tactical Strike Review IGN

SOCOM U.S. Navy Seals: Tactical Strike focuses on the player being able to maintain tight control of a four-man special operations squad. The game represents a major departure from the "run and gun" gameplay of the previous SOCOM U.S. Navy SEALs games. In Tactical Strike, the player himself is never able to physically shoot, run, etc. Instead, he or she must tell the squad to do such actions. The player often has to evaluate a situation and then plan accordingly, usually having to incorporate some stealth into his or her movements. The squad is moved around using a "skimmer" (the analog stick of the PSP); the player can preview where the individual members of the squad will move to before they opt to actually move the team. The squad can be controlled from the points of view of different soldiers; additionally, the four man-team can be split up into two teams of two. The player can even choose to select an individual member of the squad.

SOCOM U.S. Navy SEALs: Tactical Strike SOCOM US Navy SEALs Tactical Strike PSP Gameplay YouTube

At the start of the campaign, the player chooses from one of nine special forces teams to command: the Australian SASR, the German KSK, the British SAS, the French GIGN, the U.S. Navy SEALs, the Spanish UOE, the South Korean 707th Special Missions Battalion, the Italian Col Moschin, or the Dutch KCT. Although the storyline of the campaign is the same for every team, the voice track is voiced by native speakers of the different languages (with English subtitles).

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Before each mission, the player can choose the loadout and accessories for each individual, upgrade each soldier's attributes with skill points obtained from previous missions (skill points are awarded for killing enemies and completing objectives), and choose one of two places to insert into the mission (if applicable).

Reception

SOCOM: U.S. Navy SEALs Tactical Strike received an average rating of 72% on Metacritic.

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GameRevolution gave it an average rating of A-, saying the game "has a nice musical score." IGN gave the game 7 out of 10.
GameSpot gave it 7.5 out of 10 (good). The reviewer appreciated the change of pace by making a strategic SOCOM title, but disliked the sometimes difficult controls.
1UP gave the game a C+, citing poor squad AI as a downside, but also saying "When Tactical Strike works, it works really, really well."

SOCOM U.S. Navy SEALs: Tactical Strike E3 2007 New SOCOM US Navy SEALs Tactical Strike Media Modojo

References

SOCOM U.S. Navy SEALs: Tactical Strike Wikipedia