Supriya Ghosh (Editor)

Rivalry (computer game)

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
Publisher(s)
  
My64K

Engine
  
Unity

Mode
  
Multiplayer video game

Initial release date
  
1 November 2015

Developer
  
Kew McParlane

Rivalry (computer game) savegameonlinecomwpcontentuploads201511riva

Platforms
  
Microsoft Windows, Linux, Macintosh operating systems

Genres
  
Fighting game, Simulation game

Rivalry is a 2015 ragdoll-based sword-fighting hotseat multiplayer game created by Kew McParlane. The game was released into Steam Early Access in January 2016 after being previewed as a WebGL game at PAX Australia 2015.

Contents

Background

Rivalry was created by Kew McParlane and launched on the 1st November 2015 at PAX Australia. Rivalry was a surprise hit of the show.

Kew came up with the idea of the game when he was a 12 year old, leading him to build a prototype using Little Big Planet. He took the idea to his father, who encouraged Kew by teaching him how to program. He then ran a successful Kickstarter to raise $2000 to get himself an Indie Developer stand at PAX 2015 in Melbourne, Australia.

Gameplay and reception

In Rivalry, two players take turns at moving their ragdoll character’s limbs and weapons until one is victorious. While the beginning stages of each game captures the strategic essence of swordplay, as damage and limbs are taken, the endgame turns rather Pythonesque.

Rivalry's Steam Greenlight campaign launched a few days before PAX Australia 2015, and received mostly negative comments due to the primitive graphics of the game. During and after PAX, Rivalry began to receive almost exclusively positive comments from people who had attended PAX and experienced the game first-hand.

The game was green-lit by Steam on the 16th December 2015.

Rivalry was released under Steam Early Access on 22nd January 2016. It gained some popularity amongst gamers when Kim Richards from The Yogscast published two playthrough videos on the 16th and 19th of March 2016.

On the 14th of June 2016, Kew was interviewed by ABC TV's Good Game about Rivalry and his development experience.

Development

The game is currently in alpha development and many more features, including online multiplayer, are planned before the game's full release.

References

Rivalry (computer game) Wikipedia