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Return to White Plume Mountain

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Rules required
  
2nd Ed AD&D

Campaign setting
  
Greyhawk

First published
  
1999

Character levels
  
7 - 10

Authors
  
Bruce R. Cordell

Author
  
Bruce Cordell

Return to White Plume Mountain httpsuploadwikimediaorgwikipediaenff9Ret

Similar
  
The Star Cairns, Crypt of Lyzandred the Mad, Five Shall Be One, Howl from the North, The Doomgrinder

Return to White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons roleplaying game released in 1999 by Wizards of the Coast under its then recently acquired "TSR" imprint. It is set in the World of Greyhawk campaign setting and is a sequel to Lawrence Schick's 1979 module White Plume Mountain.

The 64-page book was written by Bruce R. Cordell and updates the legend of the eponymous mountain and its previous inhabitant, the sorcerer Keraptis. In the Greyhawk timeline, the events in the module are assumed to occur 20 years after the events described in the original S2 - White Plume Mountain adventure.

Cover text

In ancient times, a sorcerer named Keraptis searched for eternal life. Within the magma domes and steam vents of an active volcano, he conducted his arcane experiments. Eventually he faded into legend, and the world heard no more of Keraptis for more than a millennium.
 
Two decades ago, however, Keraptis reappeared in White Plume. The mountain and its insane lord proved too much for most, but eventually courage and justice triumphed. Keraptis was finally dead or so the world thought.
 
Now, twenty years later, a face has appeared in the volcano's smokeā€”the face of Keraptis himself, say those who should know. Is the vile wizard immortal after all? Or is there an even greater threat building beneath White Plume Mountain?

References

Return to White Plume Mountain Wikipedia