Trisha Shetty (Editor)

Rendezvous: A Space Shuttle Simulation

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Initial release date
  
1982

Publisher
  
Edu-Ware

Mode
  
Single-player video game

Developer
  
Titan Computer Products

Genre
  
Flight simulator

Platform
  
Apple II

Rendezvous: A Space Shuttle Simulation httpsuploadwikimediaorgwikipediaenthumbc

Similar
  
The Halley Project, Microsoft Space Simulator, Space Shuttle: A Journey i, Space Shuttle Mission 2, Oolite

Rendezvous: A Space Shuttle Simulation, is a space simulator published 1982 by Interactive Simulations and developed by Titan Computer Products and NASA scientist Wesley Huntress.

Accompanied by a thick "Spacecraft Operations" manual with a chapter on use in the classroom, this flight simulator was marketed as being as educational as it was fun to play.

The simulation is centered on a typical Space Shuttle mission to service a space station. Mission phases include Earth Lift-Off, Orbital Rendezvous, Approach and Alignment and Docking.

It was released for the Apple II in 1982 with positive feedback from reviewers.

References

Rendezvous: A Space Shuttle Simulation Wikipedia