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Quarterstaff: The Tomb of Setmoth

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Initial release date
  
1988


Mode
  
Single-player video game

Quarterstaff: The Tomb of Setmoth suvlistnetly200525653jpg

Designer(s)
  
Scott Schmitz and Ken Updike

Genre(s)
  
Interactive fiction/role-playing video game

Platforms
  
Macintosh operating systems, PC-9800 series, X68000

Developers
  
Infocom, Simulated Environment Systems

Publishers
  
Infocom, Activision, Star Craft, Inc.

Similar
  
Infocom games, Interactive fiction games

Quarterstaff: The Tomb of Setmoth is an interactive fiction role-playing video game developed by Scott Schmitz and Ken Updike and released by Infocom for Macintosh in 1988. The game features a text parser, graphics, a dynamically updated map, and a graphical interface that incorporates Mac OS hierarchical menus.

Contents

Quarterstaff: The Tomb of Setmoth Computer Game Museum Display Case Quarterstaff The Tomb of Setmoth

Overview

Quarterstaff: The Tomb of Setmoth Interactive Fiction Games Macintosh Repository

The player takes the part of Titus, a former blacksmith sent by the Druid Council to explore the remains of an underground colony of druids who vanished without a trace. During the course of his adventures, Titus may befriend other characters and persuade them to join his party. Character skills improve with practice, and the game tracks the hunger, thirst and energy levels of characters.

Release history

Quarterstaff: The Tomb of Setmoth RPG Codex Retrospective Interview Toshio Sato on StarCraft Inc

Quarterstaff: The Tomb of Setmoth was based on Quarterstaff, a game released by Simulated Environment Systems in 1987. Activision purchased the rights to the game from Simulated Environment Systems in 1988, and released the game with improvements including color graphics, an upgraded interface, and writing input from Amy Briggs. Versions for the Apple IIGS and IBM PC were announced but never released. A planned sequel titled Storm Giants was never released.

Reception

Quarterstaff: The Tomb of Setmoth Computer Game Museum Display Case Quarterstaff The Tomb of Setmoth

The Simulated Environment Systems version of Quarterstaff was reviewed positively in Dragon, which called it "among the finest fantasy role-playing games available for any system" and "the most true to form FRP game we've found". Dragon praised the game's NPC artificial intelligence and the need to coordinate the actions of player characters. The Dragon reviewers gave the game 5 out of 5 stars. Macworld gave the game a mixed review.

Feelies

Infocom included extra novelty items called feelies with their packaged games. Included with Quarterstaff were:

Quarterstaff: The Tomb of Setmoth Quarterstaff Walkthrough In Progress

  • A parchment, titled "The Path to Enlightenment"
  • A wooden druidic coin, which could be used in conjunction with the parchment and an in-game wand to identify items
  • A color poster

  • Quarterstaff: The Tomb of Setmoth Quarterstaff The Tomb of Setmoth Wikipedia

    References

    Quarterstaff: The Tomb of Setmoth Wikipedia