Neha Patil (Editor)

PlayCanvas

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Development status
  
Active

Operating system
  
OS independent

Type
  
HTML5 3D engine

Written in
  
JavaScript

Platform
  
Cross-platform

PlayCanvas

Developer(s)
  
Will Eastcott, Dave Evans, Vaios Kalpias-Illias, Kevin Rooney, Maksims Mihejevs

PlayCanvas is an open source 3D game engine/interactive 3D application engine alongside a proprietary cloud-hosted creation platform that allows for simultaneous editing from multiple computers via a browser-based interface. It runs in modern browsers that support WebGL, including Mozilla Firefox and Google Chrome. The engine is capable of rigid-body physics simulation, handling three-dimensional audio and 3D animations.

PlayCanvas has gained the support of ARM, Activision and Mozilla.

The PlayCanvas engine was open-sourced on June 4, 2014.

Features

The PlayCanvas platform allows for real-time editing of a project by multiple developers simultaneously. The engine supports the WebGL standard to produce GPU accelerated 3D graphics and allows for scripting via the JavaScript programming language. Projects can be distributed via an URL web link or packaged, for example, for Android, using CocoonJS

References

PlayCanvas Wikipedia