Kalpana Kalpana (Editor)

Phantom Slayer (video game)

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
Genre(s)
  
Maze game

Developer
  
Med Systems

Mode
  
Single-player video game

Initial release date
  
1982

Designer
  
Ken Kalish

Publishers
  
Microdeal, Med Systems

Phantom Slayer (video game) wwwlcurtisboylecomnitros9phantomslayer1gif

Platforms
  
Dragon 32/64, TRS-80 Color Computer, TRS-80

Similar
  
Microdeal games, Adventure games

Phantom Slayer is a computer game released by Med Systems in 1982 for the TRS-80 Color Computer and Dragon 32/64. Written by Ken Kalish, Phantom Slayer is considered by some to be a very early forerunner of the modern first-person shooter genre.

Gameplay

The player moves around a randomly generated maze, attempting to kill the eponymous phantoms by shooting them. As each level is cleared, a new maze is created, and the phantoms became harder (requiring more shots) to kill.

The game combines a relatively sedate pace and a then-rare first-person point of view (using simple fixed-perspective graphics) to produce high levels of dramatic tension for a game on such primitive hardware. The player moves around the maze, and his or her only indication that a Phantom was encroaching is an ominous sound, played when the Phantom is a few squares away from the player's position.

A power-up time is required for the player's weapon, leading to the player holding a position in order to charge the weapon while stalking (or being stalked). The phantoms can take multiple hits (usually two). Combined with their creepy ability to get in close and blind-side the player, this is remarkably effective in elevating the fear factor.

References

Phantom Slayer (video game) Wikipedia


Similar Topics