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Pax Imperia: Eminent Domain

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6.5/10
GameSpot

Developer
  
Heliotrope Studios

Genres
  
4X, Real-time strategy

4.1/5
GOG

Initial release date
  
1997

Publishers
  
THQ, Atari, THQ Nordic

Pax Imperia: Eminent Domain Pax Imperia Eminent Domain 75 on GOGcom

Platforms
  
Microsoft Windows, Macintosh operating systems

Modes
  
Single-player video game, Multiplayer video game

Similar
  
4X games, Other games

Pax imperia eminent domain gameplay pc game 1997


Pax Imperia: Eminent Domain is a real-time strategy computer game. The game emphasizes empire building and customization. Instead of using a single large map as do most of the current real-time strategy games, Pax Imperia revolves around star systems connected by wormholes or jump points, which connect a system of star systems in a large web. The game allowed for the player to customise the species that they were to play to a high degree. Players could focus on construction, reproduction, research, espionage, or the acquisition of money. Players could select special qualities, such as having psychic powers or an aquatic physiology, and could tailor their species to be better at peaceful colonisation or conquest.

Contents

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Different planets had different types of atmosphere, so that certain species could more easily colonise some than others, and each planet additionally had different quantities of natural resources, similar to the Space Empires series of games.

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Unlike the Master of Orion series of games, Pax Imperia: Eminent Domain is not a turn based strategy game, but is instead real time. The game speed can be adjusted during the game, to speed up moments and slow down important parts in which a lot of interaction is needed.

Pax Imperia: Eminent Domain httpsuploadwikimediaorgwikipediaen110Pax

Pax Imperia is a Latin term, meaning peace from empire. See also: Pax Romana. Other examples of "Pax" include, but are not limited to: Pax Britannica, Pax Americana, and Pax Sinica.

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Gameplay

  • Customize galaxy size and its characteristics
  • Customize your own race
  • Customize your ship designs
  • Unlike the original the only way to travel between star systems is through wormholes.

    Development

    In 1995, Blizzard Entertainment, in association with Changeling Software, announced the development of the sequel to Pax Imperia, Pax Imperia 2, for release upon both the Macintosh and PC platforms for Christmas 1995. The release date was later pushed back to March 1996.

    In August 1996, Blizzard Entertainment announced the sale of the game rights to THQ, and Heliotrope Studios continued to finish its development. In 1997, Pax Imperia 2 was released under the name of Pax Imperia: Eminent Domain, exclusively on the PC and Macintosh platforms.

    References

    Pax Imperia: Eminent Domain Wikipedia