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Mr. Bones (video game)

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Director(s)
  
Jeff Fort

Writer(s)
  
E. Ettore Annunziata

Mode(s)
  
Single player

Designer
  
Ed Annunziata

Platform
  
Sega Saturn

Artist(s)
  
Jason Hough

Composer(s)
  
Ronnie Montrose

Initial release date
  
1 October 1996

Publisher
  
Sega

Mr. Bones (video game) httpsuploadwikimediaorgwikipediaenthumb0

Producer(s)
  
E. Ettore Annunziata Crisi Albertson

Developers
  
Zono Incorporated, Rockstar San Diego

Genres
  
Platform game, Rhythm game, Minigame

Similar
  
Ed Annunziata games, Platform games

Mr. Bones, is a multi-genre video game released for the Sega Saturn in 1996, created for SEGA by Ed Annunziata and Zono Incorporated. The game's soundtrack was composed and performed by famed guitarist Ronnie Montrose.

Contents

Mr. Bones (video game) mr Bones Game Sample Sega Saturn YouTube

Story

Mr. Bones (video game) Mr Bones Sega Saturn HD Level 04 Guitar Solo YouTube

DaGoulian, a mad philosopher who believes that one can only "ensure the survival of good by making evil thrive", sets out to purify the world with evil. By playing a special set of drums powered by science and alchemy, he is able to tap into a primal power which he calls "skeletal magnetism" (or "skeletism") and summon the dead from their graves as his skeletal soldiers.

Mr. Bones (video game) Mr Bones Review for Sega Saturn 1996 Defunct Games

One inmate of the cemetery, however, is pure of heart and is thus resurrected not with red (evil) skeletism, but with blue (good) skeletism. Because of this, he retains his free will. This fact is quickly noticed by DaGoulian, and he orders his newly created army to destroy this rebel, who calls himself simply "Mr. Bones."

Mr. Bones (video game) Mr Bones Sega Saturn Guitar Solo YouTube

Mr. Bones soon becomes determined to stop DaGoulian's plan. He must find a way to counteract the evil of red skeletism before DaGoulian's minions catch up to him.

Gameplay

Mr. Bones (video game) Mr Bones Guitar Solo Sega Saturn YouTube

One of Mr. Bones' most distinctive qualities is in it having very few levels which share the same style of gameplay; with only a few exceptions, almost every level looks and feels different from the rest. Some levels simply change the camera perspective, while others offer up their own distinct genre. The most common thread running throughout the game is that of an action/platform game with slight gameplay and viewing angle variations per level, but at times the styles diverge far more drastically, ranging from a music/rhythm game to a Breakout-style game to a game of memorization. Once a level has been beaten, the player can return directly to that level from the main menu any time they choose.

Music

The soundtrack was composed and performed by guitarist Ronnie Montrose, with Jim Hedges credited for "SMPC Music". Montrose also appears in some of the game's video sequences as the blind man who gives Mr. Bones his guitar.

Soundtrack

  • Ronnie Montrose – Electric guitar, Acoustic guitar, Bass, Keyboards, Penny Whistle, "Little People" Vocals
  • Myron Dove – Bass
  • Billy Johnson – Drums
  • Joe Heinemann – Keyboards
  • Michele Graybeal - Percussion, Snares and Brushes, "Little People" Vocals
  • Produced by Ronnie Montrose
  • Engineered by Gordon Lyon
  • Voice of Mr. Bones - Fitz Houston
  • Legacy

    In spite of some positive buzz, the release of Mr. Bones was met with little fanfare and it quickly faded into obscurity. However, the game did develop a cult following among retro gamers, not only because of its originality and level variety, but also because of the charming, campy quality of the video sequences peppered throughout the adventure, combining live-action footage with computer-generated characters and environments.The cinematics were designed and directed by Allen Battino, who also performed the role of Mr. Bones via motion capture. Ronnie Montrose’s guitar playing was also motion captured using sensor gloves and transferred to the Mr. Bones animation.

    Mr. Bones (video game)

    References

    Mr. Bones (video game) Wikipedia