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Mount and Blade: Warband

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ModDB

Composer(s)
  
Jesse Hopkins

Initial release date
  
30 March 2010

Series
  
Mount & Blade

10/10
Steam

6.8/10
IGN

Engine
  
Dazubo/Mount&Blade

Developer
  
TaleWorlds Entertainment


Designer(s)
  
Armağan Yavuz Steve Negus Cem Çimenbiçer

Mode(s)
  
Single-player, Multi-player

Genres
  
Action role-playing game, Strategy, Simulation

Platforms
  
PlayStation 4, Xbox One, Android, Microsoft Windows, Linux, Macintosh operating systems

Publishers
  
Paradox Interactive, Koch Media

Similar
  
Mount & Blade games, Role-playing video games

Mount & Blade: Warband is the stand-alone expansion pack to the action role-playing video game Mount & Blade. First announced in January 2009, the game was developed by the Turkish company TaleWorlds Entertainment and was published by Paradox Interactive on March 30, 2010. The game is available as a direct download from the TaleWorlds website, through the Steam digital distribution software, or as a DVD with required online activation. Mac OSX and Linux versions were released on July 10, 2014 through Steam.

Contents

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Warband expands on the original game by introducing a sixth faction (The Sarranid Sultanate), increasing political options, adding the ability for the player to start their own faction, and incorporating multiplayer modes. Reviews of the game were generally favourable, with the addition of multiplayer praised. The game places a focus on the horse-mounted combat and giving orders to one's warband in the field, such as telling archers to hold a position or infantry to use blunt weapons.

Mount & Blade: Warband Let39s Play Mount amp Blade Warband Part 1 YouTube

Warband has officially been released worldwide for Xbox One and PlayStation 4 as of September 16, 2016; however, it has yet to release in some countries such as Australia and New Zealand.

Mount & Blade: Warband Steam Card Exchange Showcase Mount amp Blade Warband

Gameplay

Mount & Blade: Warband Mount amp Blade Warband on Steam

The main changes to the game were the inclusion of multiplayer capability, the introduction of a sixth faction, Sarranid Sultanate, and the reorganisation of the overworld map. The introduction of political options allows players to influence lords and marry ladies, and it is possible for an unaligned player to capture a town or castle and start their own faction. The game contains slightly improved graphics, along with new or altered animations in combat.

Multiplayer

Mount & Blade: Warband Mount amp Blade Warband Viking Conquest Multiplayer Viking

The new multiplayer mode removes all of the RPG and map elements from the single-player mode, instead focusing on direct combat. Multiplayer matches cater for up to 200 players, split into two teams based on the factions selected. All players are provided with a balanced 'template' character (which can be altered for each server) based on three general types of pre-modern age military: Archery, Cavalry, and Infantry. Characters are customised by purchasing the equipment available to their selected faction, with better equipment purchased after earning denars (the game's currency) in the multiplayer matches. There is no link between a player's multiplayer and single-player characters, and no way to level up the multiplayer character or alter its characteristics from the templates (other than through the purchase of equipment). Eight multiplayer modes were included in the original release of Warband. Most were similar to modes found in first-person shooter games (such as team battles and capture the flag), although other modes, like the castle sieges from the main game, are also included. Some Modifications provide extra game modes.

Napoleonic Wars

Mount & Blade: Warband Game Patches Mount amp Blade Warband Patch v1153 MegaGames

Napoleonic Wars is a multiplayer-only DLC (expansion pack) developed by Flying Squirrel Entertainment for Mount & Blade: Warband, set during the last years of the Napoleonic Wars. It features historical battles from the Napoleonic era of up to 200 players with over 220 unique historical units, controllable artillery pieces, destructible environments and five selectable nations: France, Britain, Prussia, Austria, and Russia. It was released on April 19, 2012.

The multiplayer revolves around game modes such as team deathmatch, deathmatch, siege, capture the flag, duel, battle, and commander battle. There are also community-organized events that pit player-created "regiments" against one another in first-generation warfare. Most of these regiments are based on actual regiments from the Napoleonic Wars. The regiments work together to create organized events, such as line-battles and sieges. Flying Squirrel Entertainment had help from the developers of the previous multiplayer mod "Mount and Musket", also set during the Napoleonic Wars. Since the release of the game it has been patched several times, adding more content to the game, such as sailors and marines as well as usable schooners and longboats.

Viking Conquest

Viking Conquest is a DLC for both singleplayer and multiplayer. It is developed by TaleWorlds Entertainment and Brytenwalda team which is famous for their eponymous mod. Viking Conquest takes place during the Dark Ages and allows the player to explore the British Isles, Netherlands and Scandinavia. It features a story mode where the game is based on history and the player's choice affects the outcome, and a sandbox mode which is similar to Mount and Blade's original game in which the player is free to roam around, this includes where you can make your own character and play regularly or make a character that is a King of his own Kingdom. First gameplay footages from TaleWorlds showed new naval combat where the player will fight on ships and boats. It was released to the public on December 11, 2014.

The Reforged Edition, that promised to improve many aspects of the game was released on July 24, 2015.

Console (PS4/Xbox One) port

A console port was announced in mid 2016 for a 16 Sep 2016 release, to be published in Europe by Ravenscourt (Koch Media) at $19.99. The port was to have no major upgrades on the original, and lack the Viking Conquest and Napoleonic Wars expansions. Modding was also not supported in the ported versions. A digital release for North America was also scheduled for 16 Sep 2016.

Reception

Warband received an aggregate score of 79.73% from 15 reviews for GameRankings, and 78/100 from 23 reviews for Metacritic. Like its predecessor, Warband was praised as a low-cost game with greater replayability and longevity than most contemporary studio-published games. However, several felt that describing Warband as a sequel was overreaching, and that the game is better described as a "stand-alone expansion" or an improved version of the original Mount & Blade.

The feature most praised was the inclusion of multiplayer, with ComputerGames.ro describing it as "exactly what its predecessor was missing", while Nick Kolan of IGN stating that the feature is "arguably the main reason for the expansion's existence." ModDB awarded it the "Editor's Choice: Best Multiplayer Indie Game of 2010" award. Reviewers noted the small number of multiplayer maps and modes, and the imbalance present in several of these, although the ComputerGames.ro review suggested that the producers' acceptive stance towards modding would see these problems rectified. Kolan emphasised the friendlier community attitude compared to other multiplayer games, although Alex Yue of Gamer Limit and Christopher Rick of Gamers Daily News found that there would only be a small number of servers running at any time, and these would not always be fully populated with the possible 64 players. Yue also believed that people who owned the original Mount & Blade and were uninterested in the multiplayer feature would be better not purchasing Warband, as it was the only new addition of worth.

Several reviews found that the graphics, while an improvement over the original, did not compare well with other games. The IGN review claims "it looks like [Warband] was released a decade ago". GameSpot's Brett Todd commented that there were some "picturesque" scenes amongst all the generally "dated visuals", while Rick dismissed the need for high-quality graphics, as he felt the quality of gameplay was more important.

Todd commented negatively on the lack of development for the single-player mode, claiming that although the new faction and political quests were added to the original, the game lacks the depth and background of other role-playing video games, and the open world and steep learning curve may intimidate some players.

References

Mount & Blade: Warband Wikipedia


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