Girish Mahajan (Editor)

Mighty Atom (1988 video game)

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Initial release date
  
26 February 1988

Genre
  
Platform game

Developers
  
Konami, Magical Company

Publisher
  
Konami

Mode
  
Single-player video game

Mighty Atom (1988 video game) wwwvideogamedencomfcsnaptat03gif

Platform
  
Nintendo Entertainment System

Similar
  
Astro Boy: The Video Game, Astro Boy: Omega Factor, Astro Boy, Arumana no Kiseki, Ai Senshi Nicol

Mighty Atom (鉄腕アトム, Tetsuwan Atomu) is a side-scrolling platform game published by Konami based on the manga and anime franchise Mighty Atom (Astro Boy in English) by Osamu Tezuka. The game was released exclusively in Japan for the Family Computer on February 26, 1988.

Gameplay

The game consists of a total of ten stages. The game's objective is to recover the money that was stolen from Professor Ochanomizu's lab. Instead of the usual extra lives, Atom's remaining life energy is determined by the amount of uranium (abbreviated "uran" in the game) he has left in his disposal. Atom begins each stage with 300 uran points, that will gradually decrease with each second. Every time Atom gets hit by certain enemies, falls from a pitfall, or runs out of time, the professor will use his remaining uran points to rebuilt Atom. The player can also summon the professor during gameplay to replenish their uran points. The game ends if both, Atom and the professor, use up all of their uran points.

Atom's actions consists of a standard jump and punch attack, as well as the ability to fly through the air for a limited period. To fly, the play must hold down the directional pad left or right while jumping three times in a row. The player can also collect coins by jumping over enemies, allowing the player to buy items for Atom and use them during the game.

References

Mighty Atom (1988 video game) Wikipedia