Supriya Ghosh

Mexica (board game)

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Players  2–4
Setup time  10 minutes
Random chance  None
Age range  10 +
Playing time  60–75 minutes
Skill(s) required  Strategic thought
Mexica (board game)

Mexica is a board game designed by Wolfgang Kramer and Michael Kiesling and published in 2002 by Ravensburger in German and Rio Grande Games in English. Mexica was awarded 5th prize in the 2002 Deutscher Spiele Preis.

Mexica is the third game in the Mask Trilogy, after Tikal and Java. In the game, players attempt to partition the city of Tenochtitlan in Lake Texoco into districts, and then gain influence over the most developed districts.

References

Mexica (board game) Wikipedia


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