Trisha Shetty (Editor)

Mat Hoffman's Pro BMX 2

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Initial release date
  
12 August 2002

Genre
  
Sports game

8.2/10
GameSpot


Publisher
  
Mat Hoffman's Pro BMX 2 Mat Hoffman39s Pro BMX 2 Box Shot for PlayStation 2 GameFAQs

Developers
  
THQ, Rainbow Studios, HotGen

Modes
  
Single-player video game, Multiplayer video game

Similar
  
Rainbow Studios games, Extreme sport games, Other games

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Mat Hoffman Pro BMX 2 is a BMX video game endorsed by Mat Hoffman and published by Activision. The game, which serves as a sequel to Mat Hoffman's Pro BMX, was released on August 12, 2002 for the PlayStation 2 and Xbox. Ports were released for Game Boy Advance and GameCube.

Contents

Mat Hoffman's Pro BMX 2 Mat Hoffman Pro BMX 2 PALNTSC SLES50870 Playstation 2 Isos

Let s play mat hoffman s pro bmx 2 part 1 oklahoma city


Gameplay

Mat Hoffman's Pro BMX 2 Mat Hoffman39s Pro BMX 2 Screenshots Pictures Wallpapers

Like its predecessor, Mat Hoffman's Pro BMX 2 uses the basic game structure carried over from Activision's Tony Hawk's Pro Skater series of video games. The goal of the game is to successfully perform and combine different tricks on a BMX bike, with successful executions adding to the player's score. The point value of the trick is based on time maintained, degrees rotated, number of tricks performed in sequence, and the number of times the tricks have been used (the more often a trick is used, the less it's worth). Successful tricks also add to the player's special meter, which, once full, allows for the execution of "signature moves" which are worth more than normal tricks. Grinds, lip tricks, and manuals (wheelies) are included in the game to help the player link tricks together into combos. Bails (falling off the bike due to poor landing) cause for no points to be awarded for the attempted trick or combo, and resets the special bar to empty.

Mat Hoffman's Pro BMX 2 GMHP52 Mat Hoffman39s Pro BMX 2

Enhancements over the previous installment include improved graphics, new tricks (including flatland tricks and a "trick tweaking system," similar to the trick modifier featured in Dave Mirra Freestyle BMX), a balance meter for grind and lip tricks, more riders, a longer career mode, a larger soundtrack, and larger, more interactive environments.

Mat Hoffman's Pro BMX 2 wwwtheisozonecomimagescoverps2427jpg

The player can choose from eleven different professional BMX riders: Mat Hoffman, Ruben Alcantara, Mike Escamilla, Seth Kimbrough, Joe "Butcher" Kowalski, Cory Nastazio, Donny Robinson, Simon Tabron, Rick Thorne, Nate Wessel, and Day Smith, who is one of five unlockable riders. Chad Kagy is also playable as a bonus rider in the Xbox release. Each rider has their own unique stats, bikes, trick sets. Eight levels are included in the game, set in and around various cities across the United States.

Game modes

Mat Hoffman's Pro BMX 2 Mat Hoffman39s Pro BMX 2 Wikipedia

Road Trip — "Road Trip" is the equivalent to the previous game's "Career Mode." In this mode, the player has to complete different tasks (such as getting a high score or collecting items) in an attempt to earn points and advance to new levels. Each level has twelve goals to complete (as apposed to five in the first game), broken up into three categories based on difficulty. Only four goals are available at one time, which must be completed before unlocking the next set of challenges. Advancing in this mode allows the player to unlock new levels, bikes, riders, and songs from the games soundtrack. Videos are also unlocked which includes over 90 minutes of footage from a real BMX tour featuring the pros, which promoted the game.

Mat Hoffman's Pro BMX 2 Let39s Play Mat Hoffman39s Pro BMX 2 Part 1 Oklahoma City YouTube

Session — In this mode, the player chooses a BMX rider, an available bike, an available level, and rides for a one to five-minute session in an attempt to set a high score.

Free Ride — Free Ride is similar to the Session mode; the player chooses a BMX rider, an available bike, and an available level. Instead of a timed session, however, there is no time limit, allowing the player to practice or simply explore, searching for gaps and secrets areas.

Tiki Battle — After completing the Road Trip mode, a bonus game is unlocked, called the "Tiki Battle," which acts as a first person shooter. The player attempts to defeat a large animated statue located in the Hawaii level of the game, collecting ammunition and health bonuses while avoiding fireballs thrown at the player. When this challenge is completed, a special character is unlocked and the "Tiki Battle" becomes available in the main menu of the game.

Multiplayer modes — The game features several new and returning multi-player modes including Horse, Trick Attack, Graffiti, Tag, and Push.

Course Editor — This mode allows the player to create their own level by arranging various ramps, rails, and other pieces. Gaps can be created and named, and the player's starting positions can also be chosen by the player. Once a created park is finished, the level can be accessed in the game's "Session", "Free Ride", and multiplayer modes.

Reception

The game received "generally favorable reviews" on all platforms except the GameCube version, which received "average" reviews, according to video game review aggregator Metacritic. In Japan, where the PlayStation 2 version was ported and published by Capcom on May 27, 2004, Famitsu gave it a score of one six, two fives, and one six for a total of 22 out of 40.

References

Mat Hoffman's Pro BMX 2 Wikipedia