Puneet Varma (Editor)

Mario's Tennis

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
9
/
10
1
Votes
Alchetron
9
1 Ratings
100
91
80
70
60
50
40
30
20
10
Rate This

Rate This

4/5
eBay

Mode(s)
  
Single player

Series
  
Mario Tennis

Genre
  
Sports game


Producer(s)
  
Gunpei Yokoi

Initial release date
  
21 July 1995

Publisher
  
Nintendo

Platform
  
Virtual Boy

Mario's Tennis Mario39s Tennis Japan USA ROM lt Virtualboy ROMs Emuparadise

Director(s)
  
Masao Yamamoto Hitoshi Yamagami

Composer(s)
  
Hitoshi Fukushima Morihito Iwamoto

Developers
  
Nintendo, Nintendo Research & Development 1, Tose, Nintendo Research and Development 3

Similar
  
Mario Tennis games, Sports games

Mario's Tennis (マリオズテニス, Mariozu Tenisu) is a 1995 sports game developed by Nintendo for the Virtual Boy video game console. The game was released at the launch of the Virtual Boy, and even as a pack-in game in North America. The game received mixed reviews from critics, who generally felt the game offered a good fundamental game of tennis that was hampered by the Virtual Boy hardware and a lack of content and long-term appeal.

Contents

Mario's Tennis Virtual Boy Special feature Mario39s Tennis in Nintendo Power Vol 75

Gameplay

Mario's Tennis httpsuploadwikimediaorgwikipediaenee9Mar

Mario's Tennis is a sports game in which the player controls one of seven different Mario characters and engages in tennis matches. The action on the court is viewed from directly behind the player character from a third person perspective. The Virtual Boy stereoscopic 3D graphics allows the player to perceive depth within the tennis court, allowing for better perception in the distance between tennis ball and the respective character. Unlike later entries in the Mario Tennis series, which added gameplay elements not present in tradition tennis, such as "power up items", special "power shots", or external obstacles interfering with the game, Mario's Tennis simply focuses on tennis fundamentals.

Mario's Tennis Mario39s Tennis Super Mario Wiki the Mario encyclopedia

Mario's Tennis supports a number of different game modes and customization options. The player may chose one of seven Mario characters, including Mario, Luigi, Princess Toadstool, Yoshi, Toad, and Donkey Kong Jr., all with differing attributes in regards to "speed", "power" or "racket area". Either a single game, or a three-game tournament mode may be chosen, both having the option to play either singles or doubles matches on easy, normal, or hard difficulties. Although a two-player function was announced, it was not implemented since the cable required to link two Virtual Boy units was never released.

Development

Mario's Tennis Mario39s Tennis Japan USA ROM lt Virtualboy ROMs Emuparadise

The game initially had a working title of Mario's Dream Tennis upon its announcement. The game was developed by Nintendo R&D1, with director Gunpei Yokoi, the same team that was responsible for the development of the Virtual Boy itself. His success with the Game Boy line of systems, coupled with the public's general belief that it was too early for the next generation of systems, due to the failure of systems such as the 3DO and the Atari Jaguar, lead the team to brainstorm on different approaches that could be taken. The team came up with a system that used stereoscopic 3D images to display conventional 2D graphics, the Virtual Boy being the end result on the hardware end, and Mario's Tennis and Mario Clash the end result on the software end. It was one of the four launch games that were released alongside the console and the console's pack-in game in North America. Like all other Virtual Boy games, Mario's Tennis uses a red-and-black color scheme and uses parallax, an optical trick that is used to simulate a 3D effect.

Reception

Mario's Tennis Mario39s Tennis Game Sample Virtual Boy YouTube

The game received generally mixed reviews from critics. A common complaint cited by reviewers was the fact that it was a tennis/sports game that lacked a multiplayer mode. Famicom Tsūshin scored the game a 26 out of 40. Next Generation awarded the game three out of five stars. A writer for the magazine commented, "[I]f you're looking for an addictive title to play on your Virtual Boy, this is one of the best choices you can make." GamePro remarked that "Mario's Tennis commits a fault only with its simplistic music and effects", applauding the impressive 3D visuals, exceptionally large variety of moves for a tennis game, and challenging opponents.

Mario's Tennis Virtual Boy Longplay 12 Mario39s Tennis 3D YouTube

In a retrospective review 1UP.com praised the game's 3D effects, but criticized the game's lack of a multiplayer mode, or much to actually accomplish in the single player mode. NintendoLife gave the game a 7 out of 10, calling it a "solid, if simple, tennis game" that possessed "Good music and graphics combined with...excellent 3D effect", though they too felt the game was held back by a lack of multiplayer mode, and a lack of characters, which led to the tournaments being too short. IGN's Patrick Kolan compared the game to Wii Sports, another one of Nintendo's pack-in games for one of its consoles, the Wii, in that it showed off the system's unique strengths, but suffered in regards to non-impressive graphics and a lack of long-term game content. GamesRadar echoed these sentiments, stating "Gameplay was rudimentary, and lacked all the flash and silliness that came to define the Mario Sports series, but as a 3D showpiece it worked fairly well". The Rome News-Tribune referred to Mario's Tennis as "the only...decent stab at tennis" prior to the release of Sega's 2000 Dreamcast game Virtua Tennis.

Legacy

Mario's Tennis not only started the Mario Tennis series of video games, but has also been credited as being the game that started up the sports-related sub-series of Mario video games in general as well.

References

Mario's Tennis Wikipedia