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Maia (video game)

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Writer(s)
  
Paul Dean

Developer
  
Simon Roth

6/10
Steam

Composer(s)
  
Nick Dymond

Maia (video game) maiagamecomimagesScreen17thumbjpg

Platforms
  
Microsoft Windows, Linux, Macintosh operating systems

Genres
  
Strategy game, Simulation game, God game, Construction and management simulation

Similar
  
God games, Other games

Maia is an upcoming sci-fi strategy simulation game by Simon Roth. The game has been described by Roth as "Dungeon Keeper meets Dwarf Fortress on a primordial alien world". Roth also cites Theme Hospital, The Sims, Black & White and Space Station 13 amongst its influences.

Contents

Maia (video game) Maia Rock Paper Shotgun PC Game Reviews Previews Subjectivity

Gameplay

Maia (video game) Maia PC News from PCGamesNcom

Players take control over the first human colony on the fictional planet of Maia in the Tau Ceti system.

Maia (video game) Maia

Players will have to excavate an underground colony to escape the hostile surface of the world. They need to control a number of characters and robots to mine minerals for construction, build rooms to house, feed and entertain colonists, and construct intricate defences to protect them from dangerous wildlife.

The player's colony will face dangers including earthquakes, solar flares, meteor strikes, and hostile indigenous wildlife.

Funding

Maia (video game) Maia

The game was crowdfunded, raising £140,480 via Kickstarter, and another $11,435 via Indiegogo. Including funds raised via Steam's Early Access programme, Roth stated the project had "grossed over half a million dollars in backer funding" by December 2013.

Release

Maia (video game) Maia

An alpha version of the game was made available to people who have pre-ordered the game in August 2013. The game was added to Steam Early Access in December 2013.

Maia (video game) Maia

References

Maia (video game) Wikipedia