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Mad Stalker: Full Metal Force

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Distributor(s)
  
Family Soft

Mode(s)
  
Single-player

Genre
  
Beat 'em up

Publishers
  
Family Soft, NEC


Composer(s)
  
Keishi Yonao

Initial release date
  
14 January 1994

Platforms
  
X68000, FM Towns

Mad Stalker: Full Metal Force Mad Stalker Full Metal Force Japan ISO lt PSX ISOs Emuparadise

Developers
  
Kogado Studio, Fill-In-Cafe

Designers
  
Masatoshi Imaizumi, Masaki Ukyo

Similar
  
Fill-In-Cafe games, Beat 'em up games

Mad stalker full metal force gameplay story mode ps1 psx psone


Mad Stalker: Full Metal Force (マッドストーカー フルメタルフォース) is a Japanese beat 'em up video game originally produced by Fill-in-Cafe and published and distributed by FamilySoft for the Sharp X68000. The music was composed by Keishi Yonao.

Contents

Mad Stalker: Full Metal Force Mad Stalker Full Metal Force Box Shot for PlayStation GameFAQs

Gameplay

Mad Stalker: Full Metal Force httpsuploadwikimediaorgwikipediaenthumb0

The genre it uses is beat 'em up, but like Kung-Fu Master by Irem, it is played in a single plane field, but only scrolling toward the right. The game's controls use a configuration of an eight-directional joystick and two attack buttons. The player uses the joystick to jump, crouch and move the character towards or away from the enemies. There are two buttons of differing strength and speed (Light and Heavy). The player can perform a variety of basic moves in any position, including grabbing/throwing attacks, while the player can perform special moves by inputting a combination of directional and button-based commands. Players control the Hound Dog throughout each stage knocking out minor enemies, followed by a boss character. If the vitality of the Hound Dog becomes empty, the game is over, and the player will have a chance to continue where he or she left off. There is six stages total with three difficulty levels.

Plot

The following plot summary is taken from the intro:

Mad Stalker: Full Metal Force Hardcore Gaming 101 Blog Mad Stalker Full Metal Force PS1 PSN

2142 A.D. Artemis City., a warship built late in the last war is discovered by the military. Aboard are a few hundred SlaveGears, which are put under the control of the ruling government. Two SlaveGears are put under police management for experimental use. These two models are named "Hound Dog" and "Rising Dog". The main computer of the warship, "Omega", suddenly becomes operational. "Omega" accesses the military channel, which freezes Artemis City and gives a command to Rising Dog: "Exterminate the enemy". The research facility is destroyed and Rising Dog escapes into the city. The police recognize the emergency and send out a signal: "Code name Hound Dog. Alert! Terminate all tests immediately, and join with the forces in the city. Repeating..."

Legacy

Mad Stalker: Full Metal Force Mad Stalker Playstation YouTube

In July 1994, Mad Stalker: Full Metal Force was ported to the Fujitsu FM Towns, featuring a Compact Disc Digital Audio version of the FM chiptune background music of the Sharp X68000 version. On September 15, 1994, it was reprogrammed by Kogado Studio and published by NEC Interchannel for the PC-Engine CD-ROM², with exclusive animated cut-scenes, some additional characters, and Compact Disc Digital Audio. On July 3, 1997, a completely different version under the same title, developed by Fill-in-Cafe and published and distributed by Family Soft, was released for the PlayStation exclusively in Japan. This version was later ported to the PlayStation Network on January 12, 2011.

Mad Stalker: Full Metal Force Mad Stalker Full Metal Force NTSCJ ISO lt PCECD ISOs Emuparadise

On September 24, 1994, Keishi Yonao composed an album titled Mad Stalker 2142, on which most of the songs are completely different from the soundtracks of the Mad Stalker: Full Metal Force video games; however, some songs were later used in the PlayStation version. It was published by Polydor Records exclusively in Japan. On December 18, 2006, D4 Enterprise's Project EGG service released the Sharp X68000 version's soundtrack exclusively on their website for download in MP3 format.

Mad Stalker: Full Metal Force Mad Stalker Full Metal Force PS1 Playthrough YouTube

According to former Treasure designer Tetsuhiko "Han" Kikuchi, Mad Stalker: Full Metal Force and Capcom's Alien VS. Predator arcade game were the main inspirations for Guardian Heroes' design.

References

Mad Stalker: Full Metal Force Wikipedia