Neha Patil (Editor)

Learn with Pokémon: Typing Adventure

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Distributor(s)
  
Nintendo

Designer(s)
  
Akihiro Miura

Initial release date
  
21 April 2011

Developer
  
Genius Sonority

Platform
  
Nintendo DS


Director(s)
  
Manabu Yamana

Programmer(s)
  
Masayuki Kawamoto

Series
  
Pokémon

Genre
  
Educational video game


Producer(s)
  
Hitoshi Yamagami Takashi Fujii Hiroaki Tsuru

Composer(s)
  
Azusa Chiba Masaharu Iwata Kimihiro Abe

Publishers
  
Nintendo, The Pokémon Company

Similar
  
Pokémon games, Educational games

Boss battle learn with pok mon typing adventure


Learn with Pokémon: Typing Adventure, known in Japan as Battle & Get! Pokémon Typing DS (Japanese: バトル&ゲット!ポケモンタイピングDS, Hepburn: Batoru & Getto! Pokemon Taipingu DS) is an educational typing Pokémon spin-off video game developed by Genius Sonority for the Nintendo DS. First released in Japan in April 2011, the title was later made available in Europe in September 2012, and Australia in January 2013. The game is packaged with the Bluetooth Nintendo Wireless Keyboard peripheral, and is notable for being one of the few Pokémon titles released in English to not appear in North America.

Contents

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Gameplay

Pokémon: Typing Adventure is an educational typing game that uses the Nintendo Wireless Keyboard peripheral bundled with the title. Players assume the role of an amateur typist who must travel through various courses where they encounter Pokémon who are captured by correctly typing their names as they appear. As a member of the Elite Typists' Club under the guidance of Professor Quentin Werty (木内エイジ, Kiuchi Eiji) and fellow member Paige Down (青葉キイ, Aoba Key), they must investigate and collect the game's 403 different Pokémon creatures, some of which being bosses at the end of certain levels. Players may earn medals for various achievements, including capturing specific Pokémon, not making any typographical errors, or scoring a certain number of points.

Development

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Pokémon: Typing Adventure was first revealed at Nintendo Conference 2010, along with a tentative release date the following year in Japan. Company President and CEO Satoru Iwata presented the game to investors in January 2011, along with the Bluetooth-enabled Nintendo Wireless Keyboard accessory that would accompany the game, declaring that "This is not software that's targeted at just kids, as finishing it is challenging even for adults who are learning to touch type." A European release was confirmed the following year in June 2012, with support for English, French, Italian, German and Spanish languages. While the Japanese, English, Italian, and Spanish versions' keyboard is in QWERTY layout, the German version is in QWERTZ, and the French version is in AZERTY. Although all releases originally came with a white keyboard, a second bundle featuring a black model was released exclusively in Japan in November 2011.

Reception

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In Japan, Battle & Get! Pokémon Typing DS topped the sales charts in its first week, selling 59,363 copies. The game continued to sell well months later, still being on the top ten charts for the week of June 13 through 19, and would go on to sell a total of 201,723 copies in the region by the end of 2011, becoming the 56th most-bought title that year. Japanese Weekly Famitsu magazine granted it a 32 out of 40 total score based on individual reviews of 8, 8, 8, and 8, earning it the publication's Gold Award.

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Pokémon: Typing Adventure game received mixed to average reviews in the West, with a 69% aggregate score by GameRankings. While Official Nintendo Magazine found the core gameplay to be "repetitive" with graphics that were only "functional at best", the reviewer remarked that the lessons were effective, declaring that "Learn With Pokémon: Typing Adventures may not be a big hitter like the RPGs, but it comfortably sits alongside Pokémon Conquest in our Top 5 Pokémon Spin-Offs, a list we can now confidently type out in 12 seconds flat." However, the keyboard accessory was criticized by Games™, who remarked that "As peripherals go, the DS keyboard is right up there with the PS3 in-car adapter and the N64 dance mat in terms of actual usefulness." The magazine also felt that an intimate knowledge of individual Pokémon was required to gain speed bonuses based on identifying them by silhouette or cries, in addition to being able to correctly spell some of their names.

References

Learn with Pokémon: Typing Adventure Wikipedia