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JoJo no Kimyō na Bōken: Ōgon no Kaze (2002 video game)

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Mode(s)
  
Single Player

Adapted from
  
JoJo's Bizarre Adventure

Genre
  
Beat 'em up


Initial release date
  
25 July 2002

Publisher
  
Capcom

Platform
  
PlayStation 2

JoJo no Kimyō na Bōken: Ōgon no Kaze (2002 video game) wwwgamerclickitimagesAnimebigJojoVentoAureoP

Developers
  
Capcom, Capcom Production Studio 1

Similar
  
JoJo's Bizarre Adventure, JoJo's Bizarre Adventur, JoJo's Bizarre Adventur, Berserk: Millennium Falcon H, Sengoku Basara 2

JoJo no Kimyō na Bōken: Ōgon no Kaze (ジョジョの奇妙な冒険 黄金の旋風, lit. "JoJo's Bizarre Adventure: Golden Whirlwind") is an action adventure video game made for the PlayStation 2. The game is based on the fifth story arc of Hirohiko Araki's manga series JoJo's Bizarre Adventure, Golden Wind.

Contents

JoJo no Kimyō na Bōken: Ōgon no Kaze (2002 video game) Jojo no Kimy na Bken gon no Kaze 2002 promotional art MobyGames

JoJo no Kimyō na Bōken: Ōgon no Kaze's graphics are similar to other cel-shaded games, like Jet Set Radio. The developer Capcom has utilized a game engine called "Artistoon" in order to create a graphical style similar to Araki's art style in the manga.

JoJo no Kimyō na Bōken: Ōgon no Kaze (2002 video game) Jojo no Kimy na Bken gon no Kaze 2002 promotional art MobyGames

Gameplay

JoJo no Kimyō na Bōken: Ōgon no Kaze (2002 video game) Jojo no Kimyou na Bouken Ougon no Kaze Japan ISO lt PS2 ISOs

Most of JoJo no Kimyō na Bōken: Ōgon no Kaze's gameplay takes place in the form of hand-to-hand combat. The series' avatars, known as the Stands, aid the characters in battle by giving them combat abilities, as well as special attacks. Puzzles are also a part of the game requiring the use of Stands in order to solve them.

International Release

JoJo no Kimyō na Bōken: Ōgon no Kaze (2002 video game) JoJo no Kimyou na Bouken Ougon no Kaze GameSpot

The game was going to be released worldwide as "GioGio's Bizarre Adventure", but the heavy musical references in the game caused it to be a Japan exclusive, where copyright law is lax compared to other countries. Araki's refusal to change or remove the references in order to avoid lawsuits made it the primary reason for its exclusion from a worldwide release. However, Capcom did have a playable demo of the game at E3.

Reception

On release, Famitsu magazine scored the game a 31 out of 40.

JoJo no Kimyō na Bōken: Ōgon no Kaze (2002 video game) Jojo no Kimyou na Bouken Ougon no Kaze Japan ISO lt PS2 ISOs

JoJo no Kimyō na Bōken: Ōgon no Kaze (2002 video game) Amazoncom Jojo no Kimyouna Bouken Ougon no Kaze Japan Import

References

JoJo no Kimyō na Bōken: Ōgon no Kaze (2002 video game) Wikipedia


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