Initial release date 1997 Genre Combat flight simulator | ||
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Modes Single-player video game, Multiplayer video game Similar Jane's Combat Simulations games, Flight simulators, Other games |
Jane s longbow gold rubik s cube
Longbow 2 is the sequel to the best-selling Jane's AH-64D Longbow from Jane's Combat Simulations, developed by Origin Systems with executive producer Andy Hollis on board, and released by Electronic Arts on November 30, 1997.
Contents
- Jane s longbow gold rubik s cube
- Jane s longbow 2 w dgvoodo graphics wrapper
- Gameplay
- Longbow Anthology
- Reception
- References

Jane s longbow 2 w dgvoodo graphics wrapper
Gameplay

This simulator improved on virtually every level of the first game, and it is 3Dfx-compatible from the start. New helicopters were added in the shape of the AH-64D Apache Longbow (without radar), OH-58D Kiowa and UH-60L Black Hawk.

A fully dynamic campaign engine is used to create challenging missions and a random mission generator can be used to create a wide variety of missions. Gameplay is dynamic in the sense that new missions are generated automatically. The game features a command structure, allowing the player to command other helicopters, including OH-58 Kiowa scouts and UH-60 Black Hawk transports.
Longbow Anthology

Longbow Anthology was released in 1998 and is a compilation of Jane's AH-64D Longbow, the mission disk Flash Point: Korea (basically, Longbow Gold), and Longbow 2 in one box, with an abbreviated manual. Although compiled into one box, the games are still played as separate games; unlike Fighters Anthology which is all games of that series compiled into one playable game. All included simulators are fully patched to the latest versions.
Reception
Jane's Longbow 2 was nominated in the Academy of Interactive Arts & Sciences' first annual Interactive Achievement Awards in the category "Computer Simulation Game of the Year".