Rahul Sharma (Editor)

IronFall: Invasion

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Developer
  
VD-Dev

Platform
  
Nintendo 3DS


Initial release date
  
13 February 2015

Genre
  
Third-person shooter

IronFall: Invasion IronFall Invasion Game Giant Bomb

Publishers
  
VD-Dev, Agatsuma Entertainment

Modes
  
Single-player video game, Multiplayer video game

Similar
  
Agatsuma Entertainment games, Shooter games

Ironfall invasion is gears of war lite on nintendo 3ds


IronFall: Invasion is a third-person shooter video game developed and released by VD-Dev for the Nintendo 3DS. The game was released in Europe on February 13, 2015 and North America on February 26, 2015.

Contents

IronFall: Invasion IRONFALL Invasion Review 3DS eShop Nintendo Life

Gameplay

IronFall: Invasion Review Ironfall Invasion

The game has a single player mode along with multiplayer support. Both modes can either be purchased separately or together.

Development

IronFall: Invasion Interview The Return of IronFall Invasion VDDev on New 3DS

Details on IronFall: Invasion were first shared on October 17, 2013 by Nintendo Everything. The game was shown as a tech demo on November 4, 2013.

IronFall: Invasion IRONFALL Invasion 3DS eShop News Reviews Trailer amp Screenshots

On January 14, 2015, the game was revealed during a Nintendo Direct presentation and was confirmed to be out February 2015 as a free-to-start title for all Nintendo 3DS users, with enhanced support for the New Nintendo 3DS console. The free-to-start version allows players limited access to the multiplayer campaign, whilst only making the first map in the single-player campaign playable until a certain point. The game gives the player the choice to purchase the full version of each campaign independently, or both campaigns collectively.

Reception

Overall, Ironfall: Invasion received average reviews by critics, with an aggregate Metacritic score of 48/100.

In late March 2015, VD-Dev announced that the game had been downloaded 300,000 times.

3DS homebrew exploit

IronFall: Invasion httpsiytimgcomviwxsLEc0Erp4hqdefaultjpg

On July 27, 2015, Jordan "Smealum" Rabet, the developer of the Cubic Ninja exploit, announced a new version of the homebrew exploit, with the same features. On July 31, Rabet confirmed that the game the exploit was found in was IronFall: Invasion. On August 11, Nintendo temporarily delisted the game off the Nintendo eShop, as to prevent the exploit from spreading further. Six days later, Rabet released his exploit. On October 13, IronFall: Invasion returned to the eShop with "Update Data", which prevents the exploit from being used. As of January 15, 2016, the exploit has been patched on system menu 10.4.0-29 which released the same day. When trying to load the game, the system does not allow users to launch the title until the software is updated, forcing users to download the patch, rendering the exploit unusable even if the older version of the game is available.

References

IronFall: Invasion Wikipedia