Rahul Sharma (Editor)

Inferno (video game)

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
Developer(s)
  
Digital Image Design

Designer(s)
  
Shaun Hollywood

Publisher(s)
  
Ocean Software

Programmer(s)
  
Colin Bell (head), Jamie Cansdale, David Dixon, Nevil Plura

Artist(s)
  
Robert Ball, Donna Chippendale, Shaun Hollywood

Writer(s)
  
Robert Ball, Shaun Hollywood

Inferno is a space combat simulator video game developed by Digital Image Design and published by Ocean Software in 1994 for the PC. It is a sequel to the 1992 game Epic.

Contents

Plot

The game is the sequel to the game Epic. It charts the further adventures of that game's main character as he seeks revenge on the evil Raxxons, an alien race who genetically altered him to become one of their own.

Reception

A reviewer for Next Generation gave Inferno three out of five stars, commenting that "Although [the] controls and equipment are truly inspired ... the gameplay often has a tendency to be a little hard to follow. Those with the patience to stick with it will find a unique gaming experience, but one that never fully achieves greatness." Dragon reviewers gave the game 2½ and 3½ out of 5 stars.

In 1996, Computer Gaming World ranked it as the 44th worst game of all time, stating "Bad storyline, guttural voice acting, and way too many dull cinematics in a limp space shooter."

References

Inferno (video game) Wikipedia