Genres Rhythm game Genre Rhythm game | Platform of origin PlayStation Portable | |
Developers Sega
Crypton Future Media Publishers Sega
Dwango Music Entertainment Platforms PlayStation Portable, PlayStation 3, PlayStation 4, PlayStation Vita, Nintendo 3DS, Sega RingEdge, Sega Nu, iOS First release Hatsune Miku: Project DIVA
July 2, 2009 Games Hatsune Miku: Project Di, Hatsune Miku: Project DI, Hatsune Miku: Project DI, Miku Flick/02, Miku Flick |
Hatsune miku project diva x gameplay trailer ps4 ps vita
Hatsune Miku: Project DIVA (初音ミク -Project DIVA-) is a series of rhythm games created by Sega and Crypton Future Media. The games have appeared on the PlayStation Portable, PlayStation 3, PlayStation 4, Nintendo 3DS, iOS, Sega RingEdge and PlayStation Vita platforms. The series currently consists of 5 main titles and 3 spin-offs. The series primarily makes use of Vocaloids, a series of singing synthesizer software, and the songs created using these Vocaloids most notably the virtual-diva Vocaloid Hatsune Miku. The game is the first video game to utilize the Vocaloid software developed by the Yamaha Corporation.
Contents
Hatsune miku project diva f on ps3
Gameplay
As the game is a rhythm game, players are allowed to choose from a wide variety of Vocaloid songs, original songs sung by Vocaloids, including songs sung by Hatsune Miku, Kagamine Rin and Len. Players also can choose which character they wish to play in the game. Known as modules, these modules can be completely different characters or simply different costumes for the same characters. These modules, though not directly controlled by the player, will be the ones appearing in the music videos throughout the game including their specific costumes. For example, if the player chooses Kagamine Rin for their first character and Hatsune Miku for their second character, during solo songs only Kagamine Rin appears in the video but for duets both Hatsune Miku and Kagamine Rin will appear in the video. Each of the songs have their own difficulties which are Easy, Normal, Hard and Extreme. Initially both the Easy and Normal difficulties of a song are unlocked, upon clearing the Normal difficulty, the Hard difficulty will be unlocked and so forth. Players progress through the game by completing songs and unlocking more new songs until they eventually unlock all songs.
The game's gameplay is similar to that of other rhythm games in which players must press a series of buttons according to the sequence on the screen. The game primarily makes use of the 4 main symbols, X, circle, square and triangle, which are the face buttons for the PlayStation Portable. Various floating gray buttons of those symbols will appear on the screen, and the colored version of those symbols will begin to float in from the various sides of the screen. The player is required to press the face button once the colored symbol lands on its grayed version and based on the player's timing their accuracy is rated. Accuracy is described with a word displayed in the bottom right corner of the screen, ranging from "cool" to "worst". The game is scored on accuracy and the player is awarded with a rank ranging from "Perfect" to "Mistake" (denoted by MissXTake). It also includes a chance mode whereby the combo system compounds points earned, for example one perfect note gives you 100 points, if you have a combo of 34 notes, the 34th note alone gives you an additional 3400 points.
In addition to the game's standard rhythm game feature, is the ability for user-generated content in the game's Edit Mode. The Edit Mode allows users to create their own custom Promotional Video (PV) or Music Video, which either uses songs already in the game or any MP3 format music file from the player for the PV. Players can customize the video playing in the background, the various modules, backgrounds, costumes and even dance moves by the modules in the PV. Players can also modify the module's face to make the module appear to be singing so as to lip-sync the custom song to the video. Other than the Edit Mode, there is also a Diva's Room mode in which players can buy and obtain items throughout the game or from the in-game store to decorate their module's room with. Players can also take screenshots of their modules whilst they are playing in their room.
Project Diva
Hatsune Miku: Project DIVA is the first game in the Project Diva series, first released on July 2, 2009 for the PlayStation Portable handheld. The game was later playable on the PlayStation 3 using software known as Dreamy Theater, which allowed connectivity between the PSP and the PS3.
Hatsune Miku: Project DIVA Arcade is an arcade game in the Project Diva series, and featured many new exclusive features. Though it was a port of the original Project Diva game, the Arcade version featured many new songs that were from the unreleased Project Diva 2nd along with updated High Definition visuals akin to the Dreamy Theater version of the first game. A sequel titled Project DIVA Arcade Future Tone was announced on May 22, 2013, and later released on November 21, 2013. The game was ported to the PlayStation 4 in 2016 (2017 in America) under the name Hatsune Miku: Project DIVA Future Tone.
Project Mirai Series
Spin-offs
Characters
The current list of characters who have appeared in the series are:
Sales
The series has been popular among fans in Japan, having sold over 1 million copies as of April 2012 in Japan alone. In July 2014, Sega announced that the franchise has sold a total of 2.5 million games within Japan. As of November 2014 the franchise has sold 4.5 million units at retail and downloads.