Trisha Shetty (Editor)

Harpoon (series)

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
First release
  
Harpoon 1989


Developers
  
AGSI Previous developers: Three-Sixty Pacific, Applied Computing Services, Alliance Interactive

Publishers
  
Matrix Games Previous publishers: Three-Sixty Pacific, SoftKey Multimedia, Renegade Software, Alliance Interactive, IntraCorp, Eidos Interactive, Interactive Magic

Platforms
  
MS-DOS, Amiga, Macintosh, Windows

Latest release
  
Larry Bond's Harpoon Commander's Edition November 21, 2007

Genres
  
Real-time strategy, Wargame

Games
  
Harpoon, Larry Bond's Harpoon, Harpoon Classic '97, Harpoon II: Admiral's Edition, Harpoon Classic

Arcade game series dig dug surface assassin and clean harpoon trophy


Harpoon is a series of realistic air and naval computer wargames based upon Larry Bond's miniatures game of the same name. Players can choose between either the Blue or Red side in simulated naval combat situation, which includes local conflicts as well as simulated Cold War confrontations between the Superpowers. Missions range from small missile boat engagements to large oceanic battles, with tens of vessels and hundreds of aircraft. The game includes large databases containing many types of real world ships, submarines, aircraft, and land defenses (i.e. air bases and ports).

Contents

Harpoon gameplay pc game 1989


Overview

The simulations have a dedicated fan base with several websites offering a varying styles of scenarios and discussion forums, especially as the latest edition includes a feature to allow players to create their own scenarios. Often described as a "niche within a niche market," development of the simulation has progressed steadily through the years despite the overwhelming numerical and graphical superiority of first-person shooter and real-time strategy games. Advanced Gaming Systems, Inc. (AGSI), developers of Harpoon 3 Advanced Naval Warfare and Harpoon Commander's Edition (with HarpGamer), currently distributes the simulation as a Harpoon Ultimate Edition through Matrix games with technical support handled on a co-operative basis by AGSI, HarpGamer, and Matrix games employees.

Harpoon was originally published by Three-Sixty Pacific and has had several development paths and publishers. Despite the widespread success of the game, Three-Sixty Pacific experienced financial difficulties and went under in 1994. Currently all computer rights rest with AGSI, who continues to improve the series with new developments and releases. In 2006, AGSI released Harpoon Advanced Naval Warfare (ANW) which allowed players to compete with human opponents for the first time in the game's history.

Harpoon's interface emphasizes technical accuracy over graphical polish, with simple 2D symbols to simulate a warship's radar display. There has been considerable debate in the game's user community about the decision of the developers to utilize 3D graphics in later versions of the program. Since March 2009, two releases are available to AGSI civilian customers. Harpoon Commanders Edition is an updating version based on the game engine of the original series. Harpoon 3 Advanced Naval Warfare is the current civilian edition of the product. Military customers are offered Harpoon 3 Pro, which is tailored for customer specifications. There was a Macintosh version that lies between the Harpoon II and Harpoon 3 Advanced Naval Warfare called "Harpoon III v3.6.3"

Development of both commercial versions ceased as of October 2013. The most recent release of Harpoon 3 Advanced Naval Warfare was V3.11.1. (Jan 2013). The most recent release of Harpoon Commander's Edition was v2009.097 (October 2013).

The H3 MilSim (aka Harpoon 3 Professional) product is still available.

Gameplay

The games play in real time, with time acceleration capability in case the action slows down. The player can control single or multiple platforms (up to the hundreds if the computing power is available). The game is extremely comprehensive, although certain elements of naval warfare are not modeled, such as radar ducting, sonar bottom and surface bounce, and COMINT/SIGINT.

References

Harpoon (series) Wikipedia