Neha Patil (Editor)

Guardic

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Release date(s)
  
1986, 2011

Developer
  
Compile

Mode
  
Single-player video game

Publishers
  
Compile, D4 Enterprise

Initial release date
  
1986

Genre
  
Arcade game

Platforms
  
iOS, MSX


Designer(s)
  
Satoshi "Pac" Fujishima

Similar
  
Compile games, Other games

Guardic (ガーディック, Gādikku) is a shoot 'em up video game for the MSX computer. It was created and developed by Satoshi "Pac" Fujishima while working for Compile, the creators of other shoot 'em up games such as Zanac, The Guardian Legend, and Blazing Lazers.

Guardic MSX Guardic 1986 Compile YouTube

Guardic is unique in that the player can choose stages, which are connected by a maze. Each stage is a non-scrollable single screen and has 1 to 3 groups of different enemies. The player can "buy" ship power-ups like speed, weaponry, and special powers before each stage—a departure from the traditional scrolling-shooter power-up system. In the end of each stage, the ship could safely fly through a scrollable maze to another stage.

Guardic Guardic 1986 MSX Compile Generation MSX

Guardic is the second title in a MSX trilogy by Fujishima, which started with Final Justice (1985) and ended with Blaster Burn (1990). In this last installment the player commands Guardic II as its main weapon against Gose, an invasion army from outer space. It also inspired the sequel, and cult classic NES shooter, The Guardian Legend (known as Guardic Gaiden in Japan).

Guardic Hardcore Gaming 101 Compile Shooter Aleste Zanac

In August 2011 D4 Enterprise released an emulated version for iOS devices.

Guardic Guardic Im stuck MSX Resource Center

Guardic Video Game Den Famicom NES reviews

Guardic

References

Guardic Wikipedia