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Gods and Heroes: Rome Rising

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Mode(s)
  
Multiplayer


Initial release date
  
21 June 2011

Gods & Heroes: Rome Rising Gods and Heroes Rome Rising Review

Distributor(s)
  
SouthPeak Games (US & UK), THQ (Germany)

Engine
  
Proprietary engine (server), Proprietary, RenderWare, FaceGen and SpeedTree (client)

Genre
  
Massively multiplayer online role-playing game

Designers
  
Stieg Hedlund, Jake T. Forbes, John Mundy

Platforms
  
Microsoft Windows, IBM PC compatible

Developers
  
Heatwave Interactive, Perpetual Entertainment

Publishers
  
Perpetual Entertainment, Daybreak Game Company

Similar
  
Daybreak Game Company games, MMORPGs

Gods & Heroes: Rome Rising (abbreviated as G&H or GnH) was the title of an MMORPG made by Heatwave Interactive. The game was set in the world of Ancient Rome, and combines historical elements and enemies (Etruscans, Faliscans, etc.) with mythological ones (Cyclopes, Gorgons, etc.). Players could select era-appropriate classes from Soldiers, Gladiators, Mystics and Priests, each of which could be aligned with an Olympian god (such as Jupiter or Mars).

Contents

Originally developed by Perpetual Entertainment, the game was put on indefinite hold in October, 2007. In February, 2010, Heatwave Interactive announced it had acquired rights to the game and planned to continue its development. The game was released in June, 2011 with a retail purchase and subscription. In early 2012 the game switched to free play with a $10 purchase of the game. The game and its forums entered maintenance in September 2012 and never fully returned, although some existing players were still able to log in to game servers at some points after that. Steam has since removed the game from its shop.

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Gameplay

Gods & Heroes: Rome Rising Gods amp Heroes Rome Rising PC PC Feature HEXUSnet

In previous development, minions were touted as one of the game's unique features. There were several different ways to collect the more than 130 minions available in the game. You can hire the minions to join your camp for a fee, earn minions as quest rewards, get minion contracts as loot drops or earn their respect by beating them in combat situations. These minions include warriors, ranged attackers, casters, and mythological creatures. These hirelings utilize an AI system enabling them to heal you, attack, defend, form up in various formations and learn special moves. In addition, each god makes a different mythical minion available to their scions. In addition to the AI, players have the ability to control all aspects of their minions, such as telling a healer minion to heal a specific player, as well as customizable squad formations. As a character's level progresses, they gain the ability to control more minions at once, until a character had a full squad with four minions. Each party member will be able to bring up to 4 minions with them in a party. There will be challenges, quests, and some instances that would have limitations on the number of minions you would be able to bring along.

Development

Gods & Heroes: Rome Rising Gods ampamp Heroes Rome Rising Media 15 IGN

The game was originally announced on March 9, 2005 by Perpetual Entertainment, and was slated for release in the 4th quarter of 2005, and then pushed again for 2008, but due to the challenge to develop both 'Gods and Heroes' as well as Star Trek Online, the company decided to hold the development indefinitely. The game had been in closed beta since October 2006, but was shut down the day of hold announcement.

Gods & Heroes: Rome Rising Gods amp Heroes Rome Rising PC PC Feature HEXUSnet

Sony Online Entertainment was named as the publisher and distributor for the game in North America, but had no hand in the development of the game.

Gods & Heroes: Rome Rising the simExchange Gods amp Heroes Rome Rising PC Images

The game reached a state of closed beta test. Only a few people were granted beta keys at the time. Beta keys were given away in random intervals on the official homepage. However, it was announced that the game's development would be put on indefinite hold, due to the developers shifting their focus to Star Trek Online, and the beta server was closed. Perpetual Entertainment, now known as P2 Entertainment, has since announced its dissolution.

On February 22, 2010, it was announced that Heatwave Interactive had acquired the rights to the Gods & Heroes, previously developed by Perpetual Entertainment, and that development was back underway. When asked at that time when the game would be released, Heatwave Interactive CEO Anthony Castoro estimated a "window of about a year to 18 months."

The game was released in June, 2011 with a retail purchase and subscription.

In early 2012 the game switched to free play with a $10 purchase of the game. The game and its forums entered maintenance in September 2012 and never fully returned, although some existing players were still able to log in to game servers at some points after that. Steam has since removed the game from its shop.

Reception

Gods & Heroes: Rome Rising was well received at 2006's E3, receiving Allakhazam's Best of Show Award; TenTonHammer's Best of Show Award; MMORPG.com's Game of Show and Best Graphics Awards; Stratics' Best Gameplay Award; and GameAmp's Best Gameplay Award.

References

Gods & Heroes: Rome Rising Wikipedia