Rahul Sharma (Editor)

Freddy's Rescue Roundup

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Initial release date
  
1984

Publisher
  
IBM

Mode
  
Single-player video game


Developer
  
IBM

Genre
  
Platform game

Platform
  
DOS

Freddy's Rescue Roundup wwwmyabandonwarecommediascreenshotsffreddys

Designer(s)
  
D. P. Leabo A. V. Strietzel

Similar
  
Freakin' Funky Fuzzballs, Fooblitzky, Flash Traffic: City of Angels, Flightmare, F‑15 Strike Eagle III

Freddy s rescue roundup


Freddy's Rescue Roundup is a non-scrolling platform game for MS-DOS released in 1984 by IBM. The goal of the game is to collect all of the roadrunners on a particular level in order to advance through the game. Doorways aid in quickly traveling across a level, while enemy robots work against the player's progress.

Contents

The development title was Roadrunner Rescue, and it was inspired by the better-known Lode Runner. Freddy—the player's character—was supposed to rescue the roadrunners in the park before the maintenance robots-run-amok disposed them. There was a crude program for editing mazes, but it wasn't in the shipped version, at least partly because IBM felt it made the game too much like Lode Runner.

Freddy s rescue roundup let s play dos games 1


Development

The game is written mostly in compiled BASIC v1.0, with a few assembly modules linked in for graphics, sound, and keyboard support. This can be confirmed by looking at the executable.

The assembly module(s) for graphics were included largely for performance, and included rudimentary sprite support. The keyboard support received careful attention, due to negative experiences with games that dropped keystrokes.

Most of the game-play timing was based on the PC's system clock (the 18.55 Hz ticker), making it relatively independent of CPU speed.

References

Freddy's Rescue Roundup Wikipedia