Puneet Varma (Editor)

Foster's Home for Imaginary Friends (video game)

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Initial release date
  
17 October 2006

Publisher
  
Crave Entertainment

Developer
  
Collision Studios

Genre
  
Action game

Foster's Home for Imaginary Friends (video game) wwwvizzedcomvizzedboardretrouserscreenshots

Platforms
  
Game Boy Advance, Nintendo DS

Modes
  
Single-player video game, Multiplayer video game

Similar
  
Collision Studios games, Other games

Foster's Home for Imaginary Friends is a video game based on the Cartoon Network animated television series of the same name. The game was published by Crave Entertainment, and released for the Game Boy Advance (2006) and Nintendo DS (2007).

Contents

Gameplay

The player controls Mac or Bloo. Both characters can fire paper balls, and you barely have to do that. Mostly you spend time collecting items to complete objectives, and some boss battles with Terrence, who mostly fires his slingshot, and other enemies Terrence brings along. The player is not in control of who they play as, because every time you pass through a door, you may get another character. Mac and Bloo each have different abilities. Mac can slingshot paper balls (but only after the first fight with Terrence) and double-jump to reach higher platforms, and duck to avoid flying objects. Bloo can throw paper balls (he can do this from the start of the game, unlike Mac, he doesn't need to beat Terrence for this). He can also roll his body into a ball to get into narrow spaces. Both of them with the abilities to slide down banisters, launch paper balls, talk to non-playable characters, and hide from enemies. Talking can give you an advantage. For example, every time the player would need to get up to a higher place that Mac can't double-jump- if Wilt is around, talking to him will get him to lift the player up. Sometimes, you have to make it past enemies. Bendy is the most common enemy. He throws things down from above. Hitting him with a paper ball will make him cry and stop doing things for a short amount of time. Getting hit by an enemy will deplete the player's health, which is a row of three candies. Every time you get hit, you lose a candy, but you could collect more to replenish them. Dying will cause you to come from the door you last entered. The game has three minigames which can be unlocked by collecting red Game-Hive tickets.

Criticism

Foster's is somewhat known for repetitive gameplay. The levels are either too long or too short for some people, but enjoyable for others.

Sequel

Another Foster's game, "Imagination Invaders" for the Nintendo DS, has been produced, and was released in November 2007. It is based on the episode "Make Believe It or Not" where Goo imagines the Evil Space Nut-Boogies. These "Imagination Invaders" kidnap Madam Foster in search of The Greatest Thing in the Universe and you, as Bloo, must unite with the gang to rescue her. The gameplay is not similar, as it is in 3-D.

References

Foster's Home for Imaginary Friends (video game) Wikipedia