Puneet Varma (Editor)

Extra Lives: Why Video Games Matter

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
7.2
/
10
1
Votes
Alchetron
7.2
1 Ratings
100
90
80
71
60
50
40
30
20
10
Rate This

Rate This

Language
  
English

Publication date
  
2010

Originally published
  
8 June 2010

Genres
  
Memoir, Criticism

3.6/5
Goodreads

Publisher
  
Pantheon Books

ISBN
  
978-0-307-37870-5

Author
  
Tom Bissell

Subjects
  
Video game, Culture

Extra Lives: Why Video Games Matter t1gstaticcomimagesqtbnANd9GcQ1RDdSjL9d8FS2h6

Nominations
  
Goodreads Choice Awards Best Nonfiction

Similar
  
Tom Bissell books, Video game books, Game books

Tom bissell extra lives why video games matter


Extra Lives: Why Video Games Matter is a 2010 non-fiction book by journalist and critic Tom Bissell discussing the social relevance and importance of video games as well as defending the medium against detractors. Bissell takes a slightly ambivalent stance towards the cultural relevance of the medium, describing the conflict between gameplay and narrative advances and the possibility for the medium to be relegated to the belief that games are incompatible with traditional art forms. Bissell extols several recent games in his book, particularly Braid, Grand Theft Auto IV, Mass Effect and Fallout 3 for their exemplification of the artistic advances made in the effort to gain social relevancy.

Contents

Asmr whisper reading extra lives why video games matter chapter one


References

Extra Lives: Why Video Games Matter Wikipedia