Supriya Ghosh (Editor)

Death Duel (video game)

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
10
/
10
1
Votes
Alchetron
10
1 Ratings
101
90
80
70
60
50
40
30
20
10
Rate This

Rate This

Release date(s)
  
1992

Developer
  
Punk Development

Genre
  
First-person shooter

Platform
  
Sega Genesis


Initial release date
  
1992

Publisher
  
Razorsoft

Mode
  
Single-player video game

Death Duel (video game) Death Duel USA ROM lt Genesis ROMs Emuparadise

Similar
  
Razorsoft games, Shooter games

Death Duel is a First person perspective scrolling shooter developed by Razor Soft for the Sega Genesis in 1992. In it, players had to strategically shoot nine alien enemies one at a time using all the weapons they could afford.

Contents

Death Duel (video game) img1gameoldiescomsitesdefaultfilespackshots

Story

Death Duel (video game) Death Duel USA ROM lt Genesis ROMs Emuparadise

Taking place in the future year 2140, the nine of the ten Galactic Federations had gained unwarranted control over galaxy flight traffic and territory. This has caused the one remaining Federation to suffer a loss of supplies and space pirate attacks. The dispute can only be settled through a warranted duel with the Federation’s one duelist to fight against the collective nine alien duelists representing the nine Galactic Federations in control of the space traffic ways, otherwise known as The Super 9’s. The player assumes the role of Barrett Jade, a mecha pilot to win back the space ways and duel against the nine other duelists.

Gameplay

Death Duel (video game) Death Duel 4 of 4 Sega Genesis Mega Drive Razor Soft 16bit violent

Players started the game off with their first duel with a set number of ammunition for their weapons; the player’s robot had a total of three weapons indicated by all three buttons on the controller. Once the player completed the duel, they would go through a type of Bonus Stage that would qualify them for the next duel as well as increase their score and money. Players could then purchase more ammunition or even new weapons for their robot at a local shop. Players had to time their attacks and aim precisely for key locations of their opponents body. Some enemies could regenerate missing parts of their body (including their head) while some enemies depended on particular mechanical parts to evade fire. If the player ran out of ammunition for all their weapons before the duel was over, they would lose a life and restart the duel over (with the same amount of ammunition they started the duel with). If the duel timer ran out before the duel was over, the player would also lose a life and restart the duel.

Death Duel (video game) RetroReplaycom Death Duel

Death Duel (video game) Death Duel Sega Genesis YouTube

Death Duel (video game) Death Duel 1 of 4 Sega Genesis Mega Drive Razor Soft 16bit violent

References

Death Duel (video game) Wikipedia