Puneet Varma (Editor)

Comcept

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
Products
  
Video games

Founder
  
Keiji Inafune

Headquarters
  
Tokyo, Osaka

Website
  
comcept.co.jp/en

Founded
  
1 December 2010

Comcept httpsmedialicdncommediap30001b93862a45

Industry
  
Computer and video games Interactive entertainment

Key people
  
Keiji Inafune (CEO & chief conceptor) Naoya Tomita (game designer)

Video games
  
Mighty No 9, ReCore, Red Ash: The Indelible, Soul Sacrifice, Yaiba: Ninja Gaiden Z

Profiles

Comcept Inc. (Japanese: 株式会社comceptコンセプト, Hepburn: Kabushiki gaisha Konseputo) is a Japanese independent video game developer based in both Tokyo and Osaka. It was founded on December 1, 2010 by former Capcom employee Keiji Inafune. The name "Comcept" is a combination of the words concept, and com, referring to the abbreviation of computer and a transparent reference to Capcom.

History

Keiji Inafune founded Comcept after his departure from Capcom in December 2010.. After the cancellation of Mega Man Legends 3, which he mentioned as a "long-time held dream", he thought that "not only had he abandoned himself, but the fans too". The studio is largely composed of veteran staff who worked on Mega Man, but also young staff who grew up with the franchise.

In September 2012, the team's first project was revealed as a new Ninja Gaiden title, named Yaiba: Ninja Gaiden Z, released in March 2014.

In 2013, Comcept helped Sony Computer Entertainment and their Japan Studio designing the PlayStation Vita video game Soul Sacrifice and will continue with its sequel, Soul Sacrifice Delta.

At PAX Prime 2013, Keiji Inafune held a special panel in order to reveal a brand new project called Mighty No. 9, a spiritual successor to Mega Man. At the end of the panel, Inafune officially launched the game's Kickstarter campaign. He thought that Kickstarter is a great way to make dreams a reality. After a highly successful campaign and several delays, the game was released in 2016. It was met with a mediocre critical reception for its level of quality and gameplay.

References

Comcept Wikipedia