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Ben 10: Omniverse (video game)

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Composer(s)
  
Sebastian Evans II

Engine
  
Quantum3

Publisher
  
D3 Publisher

Series
  
Ben 10

Initial release date
  
13 November 2012

Ben 10: Omniverse (video game) Ben 10 Omniverse The Video Game Review for PlayStation 3 PS3

Distributor(s)
  
Cartoon Network Interactive

Release date(s)
  
NA: November 13, 2012 EU: November 30, 2012 AU: November 30, 2012 Wii U NA: November 18, 2012 EU: November 30, 2012 AU: November 30, 2012

Genre(s)
  
Action-brawlers, Fighting

Platforms
  
PlayStation 3, Wii, Xbox 360, Nintendo 3DS, Wii U, Nintendo DS

Developers
  
Vicious Cycle Software, 1st Playable Productions

Similar
  
Ben 10: Alien Force, Ben 10: Omniverse 2, Ben 10 Ultimate Alien: Co, Ben 10: Protector of Earth, Ben 10 Alien Force: Vil

Ben 10: Omniverse is a video game based on the American animated action-comedy series of the same name. The game was published by D3 Publisher in November 2012 for PlayStation 3, Xbox 360, Nintendo DS, Nintendo 3DS, Wii, and Wii U.

Contents

Ben 10: Omniverse (video game) imgozgameshopcompcandvideogamesgamesxbox3

It is also available for digital download from the Nintendo eShop on the Wii U, the PlayStation Store for PS3 and Xbox Live Arcade for Xbox 360 in North America and Europe on December 11, 2012, costing $30 CAD, $10 CAD less than the retail value.

Ben 10: Omniverse (video game) Ben 10 Omniverse video game Wikipedia

Plot

When a change in Ben's Omnitrix goes wrong, his new partner, Rook, is sent back in time, finding Ben from when he was eleven years old. Young Ben and Rook enter into a fight with the villain Malware who absorbs Rook's Prototool to get new, much stronger, abilities which leads to a terrible alternative future timeline.

Both young Ben and teen Ben need to work together with his new partner Rook to solve the crime, fix the past and present, and defeat the evil intentions of Malware on destroying the world.

Credits (Development Team)

MONKEY BAR GAMES (VICIOUS CYCLE)

President and CEO: Eric Peterson

Vice President, CTO: Wayne Harvey


PRODUCTION TEAM

Senior Producer: Rodney W. Harper

Producer: Bryan West


DESIGN TEAM

Lead Game Designer: Dave Ellis

Designers: Matt Everhart, Brett Freese, Trevor Phelps, Jim Richardson, Brandon Stephens


PROGRAMMING TEAM

Engine Programming Director: Douglas Cox

Gameplay Programming Director: Allan Campbell

Engine and Tools Development: Tal Arrowood, Jim Ashcraft, Nick Korn, Amilcar Ubiera

Lead Gameplay Programmer: Kevin Mabie

Gameplay Programming: Chris Driggers, Allie McNulty, Michael Nelson, Ed Rowe

Graphics Programming: Jim Ashcraft, Nick Korn

Physics Programming: Jim Ashcraft

UI Programming: Amilcar Ubiera


SCRIPTING TEAM

Lead Scripter: Michael Nelson

Scripters: Chris Driggers, Michael Richey

UI Scripters: Michael Richey, Amilcar Ubiera


SOUND TEAM

Lead Sound Design: Mark Reis


ART TEAM

Art Director: Eric Peterson

Animators: Paul Buda, Nick Niebling, Jeremy Riccione, Drew Walton

Character Artists: Hoover Abejero, Preston Law, Josh Piszczek

Concept Artist: Ivan Moy

Effect Artists: Ryan Hoss, Mike McClelland

Lead Environment Artist: Suzanne M. Tudman (as Suzanne Meiler)

Environment Artists: Jonathan Bishop, Nathan Bolt, Preston Law, Jason MacNeil, Rob Maxwell, Josh Piszczek, David Schultz, Robert Simpson, Dan Wallace

Technical Artist: Jonathan Bishop

Texture Artists: Nathan Bolt, Dave Graham, David Schultz, Robert Simpson, Scott Sprange, Dan Wallace

UI Artist: Ivan Moy


OPERATIONS TEAM

Human Resources: Ann Tyer-Sebring

Special Thanks: Jessica Harper, Don Harvey, Jaxon McClelland, Kai McClelland

Sequel

Omniverse also spawned a second video game, Ben 10: Omniverse 2 which was developed by High Voltage Studios for the Wii U, Wii, PlayStation 3, and Xbox 360 and by 1st Playable Productions for the Nintendo 3DS. This game takes place during the events of Frogs of War, where Ben must fight the Incursions to get back to Earth and stop Emperor Milleous, Attea, Dr. Psychobos, and the Way Bads.

References

Ben 10: Omniverse (video game) Wikipedia