Neha Patil (Editor)

AutoREALM

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
Developer(s)
  
Andy Gryc

Operating system
  
Microsoft Windows

Written in
  
C++, Delphi/Kylix

Type
  
Graphics / mapping

AutoREALM

Stable release
  
2.20 / March 4, 2006; 10 years ago (2006-03-04)

Preview release
  
alpha 3.0.2 / September 27, 2012; 4 years ago (2012-09-27)

AutoREALM is an open source program designed to draw maps for role-playing games, mainly in fantasy settings. The program is similar to the commercial Campaign Cartographer.

AutoREALM, in its 2.x series, is primarily written in Delphi and only works in Windows and Wine. Work is underway to recode the GUI to use wxWidgets and extending the support to Linux, FreeBSD and Mac OS X.

The program is a vector art program that supports various graphics layers. The program supports various kinds of grids and measurement methods. It supports drawing vector objects with both straight and fractal lines, and has various line styles. It also supports grouping of objects into map symbols that are arranged in a symbol library. The library shipping with the program includes various symbols from contributors.

The program also has some other modules, such as AutoNAME, a name generator based on context-free grammars.

References

AutoREALM Wikipedia