Trisha Shetty (Editor)

Atom (video game)

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Designer(s)
  
Mark Seigel

Engine
  
N/A

Genre(s)
  
Action, Educational

Initial release date
  
1983

Platform
  
TRS-80 Color Computer

Programmer(s)
  
Gary Sullivan

Release date(s)
  
1983

Mode(s)
  
Multi player

Publisher
  
Tandy Corporation

Atom is an action game published by Tandy in 1983 for the TRS-80. The game educates the player about the elements of the periodic table from Hydrogen through Xenon.

Gameplay

The player takes command of a ship (presumably a graviton) on an x axis plane to collect and shoot electrons at a spinning atom to obtain a new atom. For example, if the player has one electron circling, he or she would shoot another electron in place to make a hydrogen element. If the electron misses the target and hits the nucleus, the atom becomes unstable and blows apart, sending electrons flying around the game screen, and the ship needs to find safety behind barriers located in three of the four corners of the arena.

Atom is a timed game with a countdown timer in the upper left corner of the arena timed in nanoseconds (actually tenths). Once the timer reaches zero, the atom destabilizes and explodes.

References

Atom (video game) Wikipedia


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