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Andy Nicholson (production designer)

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Occupation
  
production designer

Production designed
  
Gravity

Role
  
Production Designer

Name
  
Andy Nicholson

Years active
  
1993-present


Andy Nicholson (production designer) Andy Nicholson IMDb


Awards
  
Satellite Award for Best Art Direction and Production Design

Nominations
  
Academy Award for Best Production Design

Art directed
  
RocknRolla, Breaking and Entering

Similar
  
Peter Young, Rick Heinrichs, Christopher Rouse, Emmanuel Lubezki, Sean Haworth

Andy nicholson on production design of gravity


Andy Nicholson is an American production designer. Nicholson was nominated for an Academy Award for Best Production Design for the 2013 film Gravity at the 86th Academy Awards.

Andy is currently Designing the sequel to ‘Jurassic World’ for Director J A Bayona.

He has also served as the Production Designer on the ‘Assassins Creed’ feature film under the direction of Justin Kurzel, on science fiction action drama ‘Divergent’ for Neil Burger & for Andrew Niccol on the sci-fi thriller ‘The Host’.

Nicholson has worked several times with director Tim Burton, starting in 1999 as an Art Director on Sleepy Hollow, for which he won an Art Directors Guild (ADG) Award. He earned another ADG Award nomination for his work as an Art Director on Burton's Charlie and the Chocolate Factory, and has since collaborated with the director as a Supervising Art Director on "Alice in Wonderland" and as a visual development Art Director on Frankenweenie.

Andy won another ADG Award for his work on Chris Weitz's The Golden Compass, and received ADG Award nominations for Paul Greengrass's The Bourne Ultimatum and Joe Johnston's Captain America.

His credits as a supervising Art Director also include Johnston's The Wolfman, Guy Ritchie's RocknRolla, Nancy Meyers' The Holiday and Anthony Minghella's Breaking and Entering. His additional art direction credits include Tony Scott's Spy Game, Wolfgang Petersen's Troy and Neil Jordan's The Good Thief.

Andy continually pushes the use of 3D modelling and CAD software within Film Art Departments, actively seeking to assimilate digital technology with traditional work-flows and techniques. Always on the look out for staff with new skills he is an advocate of immersive design and closely follows the opportunities and developments within the Industry that increasing software interchange can present.

References

Andy Nicholson (production designer) Wikipedia