Former type Division (Defunct) Headquarters Ōta, Tokyo, Tokyo, Japan Defunct 1 July 2004 | Industry Video games industry Founder Toshihiro Nagoshi Parent organization Sega | |
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Fate Merged with Sega's Research and Development division Products Super Monkey Ball series, F-Zero GX Website www.amusementvision.com/index_eng.html Founded 2000, Ōta, Tokyo, Tokyo, Japan Video games F‑Zero GX, Super Monkey Ball, Yakuza, Super Monkey Ball 2, Daytona USA |
Amusement Vision was a division of Japanese video game developer Sega.
History
In 2000, all nine of Sega's internal R&D departments were separated from the main company, and established semi-autonomous subsidiaries, with each one electing a president as a studio head. However, for more financial stability, Sega began consolidating its studios into six main ones (Sega Wow, Sega AM2, Hitmaker, Amusement Vision, Smilebit, Sonic Team) in 2003, and merged them back into a uniform R&D structure throughout 2004.
Amusement Vision (AV) was headed by Toshihiro Nagoshi. In addition to an arcade line-up and the Daytona USA remake Daytona USA 2001, AV was most known for its Nintendo partnership on the exclusivety on the original two Super Monkey Ball games, and development collaboration of F-Zero GX. In part of Sega's consolidation of studios, non-sports staff of Smilebit merged with AV in 2003 which resulated into the Ollie King arcade release at first. By 2004, AV had 124 employees and the main focus would be on "epic and film-style titles", which is when development on the Yakuza series began and AV was dissolved and integrated into Sega on July 1, 2004.