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APEX (video game)

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Initial release date  18 February 2003
Platform  Xbox
7.8/10 IGN

Genre  Racing video game
APEX (video game) Racing Apex Pre Alpha Trailer 2 60FPS PC Gameplay video Mod DB
Release date(s)  NA: February 18, 2003 PAL: February 28, 2003
Developers  Milestone S.r.l., MileStone Inc.
Publishers  Atari, Infogrames Entertainment SA
Modes  Single-player video game, Multiplayer video game
Similar  Milestone Srl games, Racing video games

Apex (known as Racing Evoluzione in PAL territories) is an arcade-style racing video game that was released on the Xbox in 2003. It was created by Italian studio Milestone and was exclusively released in early 2003 on the Xbox. The game contains a main game mode called Dream. This mode allows you to manage a car dealership, to create your own cars and of course participate in races with your creations. The game is playable with two players, but is not compatible with Xbox Live.

APEX (video game) Apex XBOX Video Games

Dream mode

APEX (video game) Apex XBOX Video Games

In dream mode, the player finds blueprints of concept cars and has to choose a logo and name for his company. While it loosely relies on a linear story, it is viewed from a first-person perspective during cut-scenes. When the player processes through a specific amount of single races and championships, the company building will improve. For an example, after completing the first championship, and a few single races, the building will transform from an old-fashioned 50's style garage to a small organization headquarters. Whenever the company building grows, an additional character appears; from the start your buddy Rick assists you with most things, after the next building improvement Carla appears as a receptionist, an additional feature when unlocking Carla is more mechanics all of whom in turn assists your buddy Rick, after the second building improvement Rebecca appears. Her task is to manage the production. After the third, and last improvement Benjamin appears. He highly resembles a "cliche'" scientist and physicist. His role is to lead the designing area. Unlike many plot driven racing games, Apex uses r&d funds instead of currency, when the funds reach a specific amount, a new car will be ready to be developed. There are four different car types. The first line of cars are roadsters. each roadster has three different version the first version is a regular street version, the second version is an evolution version with a few improvements. the third and final version is a racing version of which has only got one colour scheme, unlike the other versions which has several different colours. the second car type is sports cars. Their improving manner is identical to the roadsters. With three versions, and improvement after improvement, and not to mention that the racing version only has got one paint job. The third line of cars are super cars, unlike the first two types, super cars only comes with an evolution version and a racing version. The last line of cars are dream cars, they only come in racing versions. There are many different race tracks, sorted in four different types; city tracks, mountain tracks, racetracks, and speedways. each track type has three locations; North America, Europe, and Asia. After every race, one of the characters will comment you based on your performance, except for Benjamin who only have dialogous whenever a new car is ready for production.

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References

APEX (video game) Wikipedia


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